Fix rsi sprite access for verbs (#14284)
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@@ -26,6 +26,7 @@ using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Server.Weapons.Melee;
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@@ -74,7 +75,7 @@ public sealed class MeleeWeaponSystem : SharedMeleeWeaponSystem
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Text = Loc.GetString("damage-examinable-verb-text"),
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Message = Loc.GetString("damage-examinable-verb-message"),
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Category = VerbCategory.Examine,
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IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png"
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Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
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};
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args.Verbs.Add(verb);
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