Fix rsi sprite access for verbs (#14284)
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@@ -5,6 +5,7 @@ using Content.Shared.Projectiles;
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using Content.Shared.Verbs;
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using Content.Shared.Weapons.Ranged.Components;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Server.Weapons.Ranged.Systems;
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@@ -37,7 +38,7 @@ public sealed partial class GunSystem
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Text = Loc.GetString("damage-examinable-verb-text"),
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Message = Loc.GetString("damage-examinable-verb-message"),
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Category = VerbCategory.Examine,
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IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png"
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Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
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};
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args.Verbs.Add(verb);
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