Add door emag visuals and sound (#6971)

Co-authored-by: fishfish458 <fishfish458>
This commit is contained in:
Fishfish458
2022-03-19 14:00:01 -05:00
committed by GitHub
parent 16b80e6f85
commit 4500f88737
6 changed files with 57 additions and 5 deletions

View File

@@ -18,6 +18,7 @@ using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Player;
using Content.Shared.Hands.Components;
using System.Linq;
namespace Content.Server.Doors.Systems;
@@ -288,18 +289,35 @@ public sealed class DoorSystem : SharedDoorSystem
if(!container.Insert(board))
Logger.Warning($"Couldn't insert board {ToPrettyString(board)} into door {ToPrettyString(uid)}!");
}
private void OnEmagged(EntityUid uid, DoorComponent door, GotEmaggedEvent args)
{
if(TryComp<AirlockComponent>(uid, out var airlockComponent))
{
if (door.State == DoorState.Closed)
{
StartOpening(uid);
airlockComponent?.SetBoltsWithAudio(!airlockComponent.IsBolted());
SetState(uid, DoorState.Emagging, door);
PlaySound(uid, door.SparkSound.GetSound(), AudioParams.Default.WithVolume(8), args.UserUid, false);
args.Handled = true;
}
}
}
public override void StartOpening(EntityUid uid, DoorComponent? door = null, EntityUid? user = null, bool predicted = false)
{
if (!Resolve(uid, ref door))
return;
DoorState lastState = door.State;
SetState(uid, DoorState.Opening, door);
if (door.OpenSound != null)
PlaySound(uid, door.OpenSound.GetSound(), AudioParams.Default.WithVolume(-5), user, predicted);
if(lastState == DoorState.Emagging && TryComp<AirlockComponent>(door.Owner, out var airlockComponent))
airlockComponent?.SetBoltsWithAudio(!airlockComponent.IsBolted());
}
}
public sealed class PryFinishedEvent : EntityEventArgs { }