From 454465694ad2585f43518509db6fbe972ab91420 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 25 Feb 2021 21:08:06 +0100 Subject: [PATCH] Localize options menu. --- .../UserInterface/OptionsMenu.Audio.cs | 45 ++--- .../UserInterface/OptionsMenu.Graphics.cs | 34 ++-- .../UserInterface/OptionsMenu.KeyRebind.cs | 161 +++++++++--------- Content.Client/UserInterface/OptionsMenu.cs | 8 +- Resources/Locale/en-US/ui/options.ftl | 120 +++++++++++++ 5 files changed, 248 insertions(+), 120 deletions(-) create mode 100644 Resources/Locale/en-US/ui/options.ftl diff --git a/Content.Client/UserInterface/OptionsMenu.Audio.cs b/Content.Client/UserInterface/OptionsMenu.Audio.cs index c1b441ec12..19b97421f8 100644 --- a/Content.Client/UserInterface/OptionsMenu.Audio.cs +++ b/Content.Client/UserInterface/OptionsMenu.Audio.cs @@ -56,39 +56,40 @@ namespace Content.Client.UserInterface Children = { new Control {MinSize = (4, 0)}, - new Label {Text = Loc.GetString("Master Volume:")}, + new Label {Text = Loc.GetString("ui-options-master-volume")}, new Control {MinSize = (8, 0)}, MasterVolumeSlider, new Control {MinSize = (8, 0)}, MasterVolumeLabel, - new Control { MinSize = (4, 0) }, + new Control {MinSize = (4, 0)}, } }); // sets up ambience checkbox. i am sorry for not fixing the rest of this code. - AmbienceCheckBox = new CheckBox { Text = Loc.GetString("Ambient Hum") }; + AmbienceCheckBox = new CheckBox {Text = Loc.GetString("ui-options-ambient-hum")}; contents.AddChild(AmbienceCheckBox); AmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.AmbienceBasicEnabled); ApplyButton = new Button { - Text = Loc.GetString("Apply"), TextAlign = Label.AlignMode.Center, + Text = Loc.GetString("ui-options-apply"), TextAlign = Label.AlignMode.Center, HorizontalAlignment = HAlignment.Right }; vBox.AddChild(new Label { - Text = Loc.GetString("Volume Sliders"), + Text = Loc.GetString("ui-options-volume-sliders"), FontColorOverride = StyleNano.NanoGold, - StyleClasses = { StyleNano.StyleClassLabelKeyText } + StyleClasses = {StyleNano.StyleClassLabelKeyText} }); vBox.AddChild(contents); ResetButton = new Button { - Text = Loc.GetString("Reset all"), - StyleClasses = { StyleBase.ButtonCaution }, + Text = Loc.GetString("ui-options-reset-all"), + StyleClasses = {StyleBase.ButtonCaution}, + HorizontalExpand = true, HorizontalAlignment = HAlignment.Right }; @@ -106,23 +107,21 @@ namespace Content.Client.UserInterface Children = { ResetButton, - new Control { MinSize = (2, 0) }, + new Control {MinSize = (2, 0)}, ApplyButton } } } }); - MasterVolumeSlider.Value = _cfg.GetCVar(CVars.AudioMasterVolume) * 100.0f; - MasterVolumeLabel.Text = string.Format(Loc.GetString("{0:0}%"), MasterVolumeSlider.Value); - ApplyButton.OnPressed += OnApplyButtonPressed; ResetButton.OnPressed += OnResetButtonPressed; MasterVolumeSlider.OnValueChanged += OnMasterVolumeSliderChanged; AmbienceCheckBox.OnToggled += OnAmbienceCheckToggled; AddChild(vBox); - UpdateChanges(); + + Reset(); } protected override void Dispose(bool disposing) @@ -136,8 +135,9 @@ namespace Content.Client.UserInterface private void OnMasterVolumeSliderChanged(Range range) { - MasterVolumeLabel.Text = string.Format(Loc.GetString("{0:0}%"), MasterVolumeSlider.Value); - _clydeAudio.SetMasterVolume(MasterVolumeSlider.Value / 100.0f); + MasterVolumeLabel.Text = + Loc.GetString("ui-options-volume-percent", ("volume", MasterVolumeSlider.Value / 100)); + _clydeAudio.SetMasterVolume(MasterVolumeSlider.Value / 100); UpdateChanges(); } @@ -148,7 +148,7 @@ namespace Content.Client.UserInterface private void OnApplyButtonPressed(BaseButton.ButtonEventArgs args) { - _cfg.SetCVar(CVars.AudioMasterVolume, MasterVolumeSlider.Value / 100.0f); + _cfg.SetCVar(CVars.AudioMasterVolume, MasterVolumeSlider.Value / 100); _cfg.SetCVar(CCVars.AmbienceBasicEnabled, AmbienceCheckBox.Pressed); _cfg.SaveToFile(); UpdateChanges(); @@ -156,15 +156,22 @@ namespace Content.Client.UserInterface private void OnResetButtonPressed(BaseButton.ButtonEventArgs args) { - MasterVolumeSlider.Value = _cfg.GetCVar(CVars.AudioMasterVolume) * 100.0f; - MasterVolumeLabel.Text = string.Format(Loc.GetString("{0:0}%"), MasterVolumeSlider.Value); + Reset(); + } + + private void Reset() + { + MasterVolumeSlider.Value = _cfg.GetCVar(CVars.AudioMasterVolume) * 100; + MasterVolumeLabel.Text = + Loc.GetString("ui-options-volume-percent", ("volume", MasterVolumeSlider.Value / 100)); AmbienceCheckBox.Pressed = _cfg.GetCVar(CCVars.AmbienceBasicEnabled); UpdateChanges(); } private void UpdateChanges() { - var isMasterVolumeSame = System.Math.Abs(MasterVolumeSlider.Value - _cfg.GetCVar(CVars.AudioMasterVolume) * 100.0f) < 0.01f; + var isMasterVolumeSame = + System.Math.Abs(MasterVolumeSlider.Value - _cfg.GetCVar(CVars.AudioMasterVolume) * 100) < 0.01f; var isAmbienceSame = AmbienceCheckBox.Pressed == _cfg.GetCVar(CCVars.AmbienceBasicEnabled); var isEverythingSame = isMasterVolumeSame && isAmbienceSame; ApplyButton.Disabled = isEverythingSame; diff --git a/Content.Client/UserInterface/OptionsMenu.Graphics.cs b/Content.Client/UserInterface/OptionsMenu.Graphics.cs index c3363ad57b..cbeb9b95cb 100644 --- a/Content.Client/UserInterface/OptionsMenu.Graphics.cs +++ b/Content.Client/UserInterface/OptionsMenu.Graphics.cs @@ -44,26 +44,26 @@ namespace Content.Client.UserInterface VerticalExpand = true, }; - VSyncCheckBox = new CheckBox {Text = Loc.GetString("VSync")}; + VSyncCheckBox = new CheckBox {Text = Loc.GetString("ui-options-vsync")}; contents.AddChild(VSyncCheckBox); VSyncCheckBox.OnToggled += OnCheckBoxToggled; - FullscreenCheckBox = new CheckBox {Text = Loc.GetString("Fullscreen")}; + FullscreenCheckBox = new CheckBox {Text = Loc.GetString("ui-options-fullscreen")}; contents.AddChild(FullscreenCheckBox); FullscreenCheckBox.OnToggled += OnCheckBoxToggled; LightingPresetOption = new OptionButton {MinSize = (100, 0)}; - LightingPresetOption.AddItem(Loc.GetString("Very Low")); - LightingPresetOption.AddItem(Loc.GetString("Low")); - LightingPresetOption.AddItem(Loc.GetString("Medium")); - LightingPresetOption.AddItem(Loc.GetString("High")); + LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-very-low")); + LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-low")); + LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-medium")); + LightingPresetOption.AddItem(Loc.GetString("ui-options-lighting-high")); LightingPresetOption.OnItemSelected += OnLightingQualityChanged; contents.AddChild(new HBoxContainer { Children = { - new Label {Text = Loc.GetString("Lighting Quality:")}, + new Label {Text = Loc.GetString("ui-options-lighting-label")}, new Control {MinSize = (4, 0)}, LightingPresetOption } @@ -71,27 +71,27 @@ namespace Content.Client.UserInterface ApplyButton = new Button { - Text = Loc.GetString("Apply"), TextAlign = Label.AlignMode.Center, + Text = Loc.GetString("ui-options-apply"), TextAlign = Label.AlignMode.Center, HorizontalAlignment = HAlignment.Right }; var resourceCache = IoCManager.Resolve(); _uiScaleOption = new OptionButton(); - _uiScaleOption.AddItem(Loc.GetString("Automatic ({0}%)", UserInterfaceManager.DefaultUIScale * 100)); - _uiScaleOption.AddItem(Loc.GetString("75%")); - _uiScaleOption.AddItem(Loc.GetString("100%")); - _uiScaleOption.AddItem(Loc.GetString("125%")); - _uiScaleOption.AddItem(Loc.GetString("150%")); - _uiScaleOption.AddItem(Loc.GetString("175%")); - _uiScaleOption.AddItem(Loc.GetString("200%")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-auto", ("scale", UserInterfaceManager.DefaultUIScale))); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-75")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-100")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-125")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-150")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-175")); + _uiScaleOption.AddItem(Loc.GetString("ui-options-scale-200")); _uiScaleOption.OnItemSelected += OnUIScaleChanged; contents.AddChild(new HBoxContainer { Children = { - new Label {Text = Loc.GetString("UI Scale:")}, + new Label {Text = Loc.GetString("ui-options-scale-label")}, new Control {MinSize = (4, 0)}, _uiScaleOption } @@ -100,7 +100,7 @@ namespace Content.Client.UserInterface contents.AddChild(new Placeholder(resourceCache) { VerticalExpand = true, - PlaceholderText = "Viewport settings" + PlaceholderText = Loc.GetString("ui-options-placeholder-viewport") }); vBox.AddChild(contents); diff --git a/Content.Client/UserInterface/OptionsMenu.KeyRebind.cs b/Content.Client/UserInterface/OptionsMenu.KeyRebind.cs index f5c1ae9e34..9e08374f3a 100644 --- a/Content.Client/UserInterface/OptionsMenu.KeyRebind.cs +++ b/Content.Client/UserInterface/OptionsMenu.KeyRebind.cs @@ -65,11 +65,11 @@ namespace Content.Client.UserInterface new Label { StyleClasses = {StyleBase.StyleClassLabelSubText}, - Text = "Click to change binding, right-click to clear" + Text = Loc.GetString("ui-options-binds-explanation") }, (resetAllButton = new Button { - Text = "Reset ALL keybinds", + Text = Loc.GetString("ui-options-binds-reset-all"), StyleClasses = {StyleBase.ButtonCaution}, HorizontalAlignment = HAlignment.Right }) @@ -101,96 +101,96 @@ namespace Content.Client.UserInterface first = false; vBox.AddChild(new Label { - Text = headerContents, + Text = Loc.GetString(headerContents), FontColorOverride = StyleNano.NanoGold, StyleClasses = {StyleNano.StyleClassLabelKeyText} }); } - void AddButton(BoundKeyFunction function, string name) + void AddButton(BoundKeyFunction function) { - var control = new KeyControl(this, name, function); + var control = new KeyControl(this, function); vBox.AddChild(control); _keyControls.Add(function, control); } - AddHeader("Movement"); - AddButton(EngineKeyFunctions.MoveUp, "Move up"); - AddButton(EngineKeyFunctions.MoveLeft, "Move left"); - AddButton(EngineKeyFunctions.MoveDown, "Move down"); - AddButton(EngineKeyFunctions.MoveRight, "Move right"); - AddButton(EngineKeyFunctions.Walk, "Walk"); + AddHeader("ui-options-header-movement"); + AddButton(EngineKeyFunctions.MoveUp); + AddButton(EngineKeyFunctions.MoveLeft); + AddButton(EngineKeyFunctions.MoveDown); + AddButton(EngineKeyFunctions.MoveRight); + AddButton(EngineKeyFunctions.Walk); - AddHeader("Basic Interaction"); - AddButton(EngineKeyFunctions.Use, "Use"); - AddButton(ContentKeyFunctions.WideAttack, "Wide attack"); - AddButton(ContentKeyFunctions.ActivateItemInHand, "Activate item in hand"); - AddButton(ContentKeyFunctions.ActivateItemInWorld, "Activate item in world"); - AddButton(ContentKeyFunctions.Drop, "Drop item"); - AddButton(ContentKeyFunctions.ExamineEntity, "Examine"); - AddButton(ContentKeyFunctions.SwapHands, "Swap hands"); - AddButton(ContentKeyFunctions.ToggleCombatMode, "Toggle combat mode"); + AddHeader("ui-options-header-interaction-basic"); + AddButton(EngineKeyFunctions.Use); + AddButton(ContentKeyFunctions.WideAttack); + AddButton(ContentKeyFunctions.ActivateItemInHand); + AddButton(ContentKeyFunctions.ActivateItemInWorld); + AddButton(ContentKeyFunctions.Drop); + AddButton(ContentKeyFunctions.ExamineEntity); + AddButton(ContentKeyFunctions.SwapHands); + AddButton(ContentKeyFunctions.ToggleCombatMode); - AddHeader("Advanced Interaction"); - AddButton(ContentKeyFunctions.SmartEquipBackpack, "Smart-equip to backpack"); - AddButton(ContentKeyFunctions.SmartEquipBelt, "Smart-equip to belt"); - AddButton(ContentKeyFunctions.ThrowItemInHand, "Throw item"); - AddButton(ContentKeyFunctions.TryPullObject, "Pull object"); - AddButton(ContentKeyFunctions.MovePulledObject, "Move pulled object"); - AddButton(ContentKeyFunctions.ReleasePulledObject, "Release pulled object"); - AddButton(ContentKeyFunctions.Point, "Point at location"); + AddHeader("ui-options-header-interaction-adv"); + AddButton(ContentKeyFunctions.SmartEquipBackpack); + AddButton(ContentKeyFunctions.SmartEquipBelt); + AddButton(ContentKeyFunctions.ThrowItemInHand); + AddButton(ContentKeyFunctions.TryPullObject); + AddButton(ContentKeyFunctions.MovePulledObject); + AddButton(ContentKeyFunctions.ReleasePulledObject); + AddButton(ContentKeyFunctions.Point); - AddHeader("User Interface"); - AddButton(ContentKeyFunctions.FocusChat, "Focus chat"); - AddButton(ContentKeyFunctions.FocusOOC, "Focus chat (OOC)"); - AddButton(ContentKeyFunctions.FocusAdminChat, "Focus chat (admin)"); - AddButton(ContentKeyFunctions.OpenCharacterMenu, "Open character menu"); - AddButton(ContentKeyFunctions.OpenContextMenu, "Open context menu"); - AddButton(ContentKeyFunctions.OpenCraftingMenu, "Open crafting menu"); - AddButton(ContentKeyFunctions.OpenInventoryMenu, "Open inventory"); - AddButton(ContentKeyFunctions.OpenTutorial, "Open tutorial"); - AddButton(ContentKeyFunctions.OpenActionsMenu, "Open action menu"); - AddButton(ContentKeyFunctions.OpenEntitySpawnWindow, "Open entity spawn menu"); - AddButton(ContentKeyFunctions.OpenSandboxWindow, "Open sandbox menu"); - AddButton(ContentKeyFunctions.OpenTileSpawnWindow, "Open tile spawn menu"); - AddButton(ContentKeyFunctions.OpenAdminMenu, "Open admin menu"); + AddHeader("ui-options-header-ui"); + AddButton(ContentKeyFunctions.FocusChat); + AddButton(ContentKeyFunctions.FocusOOC); + AddButton(ContentKeyFunctions.FocusAdminChat); + AddButton(ContentKeyFunctions.OpenCharacterMenu); + AddButton(ContentKeyFunctions.OpenContextMenu); + AddButton(ContentKeyFunctions.OpenCraftingMenu); + AddButton(ContentKeyFunctions.OpenInventoryMenu); + AddButton(ContentKeyFunctions.OpenTutorial); + AddButton(ContentKeyFunctions.OpenActionsMenu); + AddButton(ContentKeyFunctions.OpenEntitySpawnWindow); + AddButton(ContentKeyFunctions.OpenSandboxWindow); + AddButton(ContentKeyFunctions.OpenTileSpawnWindow); + AddButton(ContentKeyFunctions.OpenAdminMenu); - AddHeader("Miscellaneous"); - AddButton(ContentKeyFunctions.TakeScreenshot, "Take screenshot"); - AddButton(ContentKeyFunctions.TakeScreenshotNoUI, "Take screenshot (without UI)"); + AddHeader("ui-options-header-misc"); + AddButton(ContentKeyFunctions.TakeScreenshot); + AddButton(ContentKeyFunctions.TakeScreenshotNoUI); - AddHeader("Hotbar"); - AddButton(ContentKeyFunctions.Hotbar1, "Hotbar slot 1"); - AddButton(ContentKeyFunctions.Hotbar2, "Hotbar slot 2"); - AddButton(ContentKeyFunctions.Hotbar3, "Hotbar slot 3"); - AddButton(ContentKeyFunctions.Hotbar4, "Hotbar slot 4"); - AddButton(ContentKeyFunctions.Hotbar5, "Hotbar slot 5"); - AddButton(ContentKeyFunctions.Hotbar6, "Hotbar slot 6"); - AddButton(ContentKeyFunctions.Hotbar7, "Hotbar slot 7"); - AddButton(ContentKeyFunctions.Hotbar8, "Hotbar slot 8"); - AddButton(ContentKeyFunctions.Hotbar9, "Hotbar slot 9"); - AddButton(ContentKeyFunctions.Hotbar0, "Hotbar slot 0"); - AddButton(ContentKeyFunctions.Loadout1, "Hotbar Loadout 1"); - AddButton(ContentKeyFunctions.Loadout2, "Hotbar Loadout 2"); - AddButton(ContentKeyFunctions.Loadout3, "Hotbar Loadout 3"); - AddButton(ContentKeyFunctions.Loadout4, "Hotbar Loadout 4"); - AddButton(ContentKeyFunctions.Loadout5, "Hotbar Loadout 5"); - AddButton(ContentKeyFunctions.Loadout6, "Hotbar Loadout 6"); - AddButton(ContentKeyFunctions.Loadout7, "Hotbar Loadout 7"); - AddButton(ContentKeyFunctions.Loadout8, "Hotbar Loadout 8"); - AddButton(ContentKeyFunctions.Loadout9, "Hotbar Loadout 9"); + AddHeader("ui-options-header-hotbar"); + AddButton(ContentKeyFunctions.Hotbar1); + AddButton(ContentKeyFunctions.Hotbar2); + AddButton(ContentKeyFunctions.Hotbar3); + AddButton(ContentKeyFunctions.Hotbar4); + AddButton(ContentKeyFunctions.Hotbar5); + AddButton(ContentKeyFunctions.Hotbar6); + AddButton(ContentKeyFunctions.Hotbar7); + AddButton(ContentKeyFunctions.Hotbar8); + AddButton(ContentKeyFunctions.Hotbar9); + AddButton(ContentKeyFunctions.Hotbar0); + AddButton(ContentKeyFunctions.Loadout1); + AddButton(ContentKeyFunctions.Loadout2); + AddButton(ContentKeyFunctions.Loadout3); + AddButton(ContentKeyFunctions.Loadout4); + AddButton(ContentKeyFunctions.Loadout5); + AddButton(ContentKeyFunctions.Loadout6); + AddButton(ContentKeyFunctions.Loadout7); + AddButton(ContentKeyFunctions.Loadout8); + AddButton(ContentKeyFunctions.Loadout9); - AddHeader("Map Editor"); - AddButton(EngineKeyFunctions.EditorPlaceObject, "Place object"); - AddButton(EngineKeyFunctions.EditorCancelPlace, "Cancel placement"); - AddButton(EngineKeyFunctions.EditorGridPlace, "Place in grid"); - AddButton(EngineKeyFunctions.EditorLinePlace, "Place line"); - AddButton(EngineKeyFunctions.EditorRotateObject, "Rotate"); + AddHeader("ui-options-header-map-editor"); + AddButton(EngineKeyFunctions.EditorPlaceObject); + AddButton(EngineKeyFunctions.EditorCancelPlace); + AddButton(EngineKeyFunctions.EditorGridPlace); + AddButton(EngineKeyFunctions.EditorLinePlace); + AddButton(EngineKeyFunctions.EditorRotateObject); - AddHeader("Development"); - AddButton(EngineKeyFunctions.ShowDebugConsole, "Open Console"); - AddButton(EngineKeyFunctions.ShowDebugMonitors, "Show Debug Monitors"); - AddButton(EngineKeyFunctions.HideUI, "Hide UI"); + AddHeader("ui-options-header-dev"); + AddButton(EngineKeyFunctions.ShowDebugConsole); + AddButton(EngineKeyFunctions.ShowDebugMonitors); + AddButton(EngineKeyFunctions.HideUI); foreach (var control in _keyControls.Values) { @@ -357,7 +357,7 @@ namespace Content.Client.UserInterface } _currentlyRebinding = button; - _currentlyRebinding.Button.Text = Loc.GetString("Press a key..."); + _currentlyRebinding.Button.Text = Loc.GetString("ui-options-key-prompt"); if (button.Binding != null) { @@ -394,19 +394,20 @@ namespace Content.Client.UserInterface public readonly BindButton BindButton2; public readonly Button ResetButton; - public KeyControl(KeyRebindControl parent, string niceName, BoundKeyFunction function) + public KeyControl(KeyRebindControl parent, BoundKeyFunction function) { Function = function; var name = new Label { - Text = Loc.GetString(niceName), + Text = Loc.GetString( + $"ui-options-function-{CaseConversion.PascalToKebab(function.FunctionName)}"), HorizontalExpand = true, HorizontalAlignment = HAlignment.Left }; BindButton1 = new BindButton(parent, this, StyleBase.ButtonOpenRight); BindButton2 = new BindButton(parent, this, StyleBase.ButtonOpenLeft); - ResetButton = new Button {Text = Loc.GetString("Reset"), StyleClasses = {StyleBase.ButtonCaution}}; + ResetButton = new Button {Text = Loc.GetString("ui-options-bind-reset"), StyleClasses = {StyleBase.ButtonCaution}}; var hBox = new HBoxContainer { @@ -478,7 +479,7 @@ namespace Content.Client.UserInterface public void UpdateText() { - Button.Text = Binding?.GetKeyString() ?? "Unbound"; + Button.Text = Binding?.GetKeyString() ?? Loc.GetString("ui-options-unbound"); } } } diff --git a/Content.Client/UserInterface/OptionsMenu.cs b/Content.Client/UserInterface/OptionsMenu.cs index 2bec2344a0..87152626a7 100644 --- a/Content.Client/UserInterface/OptionsMenu.cs +++ b/Content.Client/UserInterface/OptionsMenu.cs @@ -20,7 +20,7 @@ namespace Content.Client.UserInterface SetSize = MinSize = (800, 450); IoCManager.InjectDependencies(this); - Title = Loc.GetString("Game Options"); + Title = Loc.GetString("ui-options-title"); GraphicsControl graphicsControl; KeyRebindControl rebindControl; @@ -36,9 +36,9 @@ namespace Content.Client.UserInterface } }; - TabContainer.SetTabTitle(graphicsControl, Loc.GetString("Graphics")); - TabContainer.SetTabTitle(rebindControl, Loc.GetString("Controls")); - TabContainer.SetTabTitle(audioControl, Loc.GetString("Audio")); + TabContainer.SetTabTitle(graphicsControl, Loc.GetString("ui-options-tab-graphics")); + TabContainer.SetTabTitle(rebindControl, Loc.GetString("ui-options-tab-controls")); + TabContainer.SetTabTitle(audioControl, Loc.GetString("ui-options-tab-audio")); Contents.AddChild(tabs); } diff --git a/Resources/Locale/en-US/ui/options.ftl b/Resources/Locale/en-US/ui/options.ftl new file mode 100644 index 0000000000..8aba96da46 --- /dev/null +++ b/Resources/Locale/en-US/ui/options.ftl @@ -0,0 +1,120 @@ +### Options menu stuff. + +## General stuff +ui-options-title = Game Options +ui-options-tab-graphics = Graphics +ui-options-tab-controls = Controls +ui-options-tab-audio = Audio + +ui-options-apply = Apply +ui-options-reset-all = Reset All + +## Audio menu +ui-options-master-volume = Master Volume: +ui-options-ambient-hum = Ambient Hum +ui-options-volume-sliders = Volume Sliders +ui-options-volume-percent = { TOSTRING($volume, "P0") } + +## Graphics menu +ui-options-vsync = VSync +ui-options-fullscreen = Fullscreen +ui-options-lighting-label = Lighting Quality: +ui-options-lighting-very-low = Very Low +ui-options-lighting-low = Low +ui-options-lighting-medium = Medium +ui-options-lighting-high = High +ui-options-scale-label = UI Scale: +ui-options-scale-auto = Automatic ({ TOSTRING($scale, "P0") }) +ui-options-scale-75 = 75% +ui-options-scale-100 = 100% +ui-options-scale-125 = 125% +ui-options-scale-150 = 150% +ui-options-scale-175 = 175% +ui-options-scale-200 = 200% +ui-options-placeholder-viewport = Viewport settings + +## Controls menu +ui-options-binds-reset-all = Reset ALL keybinds +ui-options-binds-explanation = Click to change binding, right-click to clear +ui-options-unbound = Unbound +ui-options-bind-reset = Reset +ui-options-key-prompt = Press a key... + +ui-options-header-movement = Movement +ui-options-header-interaction-basic = Basic Interaction +ui-options-header-interaction-adv = Advanced Interaction +ui-options-header-ui = User Interface +ui-options-header-misc = Miscellaneous +ui-options-header-hotbar = Hotbar +ui-options-header-map-editor = Map Editor +ui-options-header-dev = Development + +ui-options-function-move-up = Move Up +ui-options-function-move-left = Move Left +ui-options-function-move-down = Move Down +ui-options-function-move-right = Move Right +ui-options-function-walk = Walk + +ui-options-function-use = Use +ui-options-function-wide-attack = Wide attack +ui-options-function-activate-item-in-hand = Activate item in hand +ui-options-function-activate-item-in-world = Activate item in world +ui-options-function-drop = Drop item +ui-options-function-examine-entity = Examine +ui-options-function-swap-hands = Swap hands +ui-options-function-toggle-combat-mode = Toggle combat mode + +ui-options-function-smart-equip-backpack = Smart-equip to backpack +ui-options-function-smart-equip-belt = Smart-equip to belt +ui-options-function-throw-item-in-hand = Throw item +ui-options-function-try-pull-object = Pull object +ui-options-function-move-pulled-object = Move pulled object +ui-options-function-release-pulled-object = Release pulled object +ui-options-function-point = Point at location + +ui-options-function-focus-chat-window = Focus chat +ui-options-function-focus-ooc-window = Focus chat (OOC) +ui-options-function-focus-admin-chat-window = Focus chat (admin) +ui-options-function-open-character-menu = Open character menu +ui-options-function-open-context-menu = Open context menu +ui-options-function-open-crafting-menu = Open crafting menu +ui-options-function-open-inventory-menu = Open inventory +ui-options-function-open-tutorial = Open tutorial +ui-options-function-open-abilities-menu = Open action menu +ui-options-function-open-entity-spawn-window = Open entity spawn menu +ui-options-function-open-sandbox-window = Open sandbox menu +ui-options-function-open-tile-spawn-window = Open tile spawn menu +ui-options-function-open-admin-menu = Open admin menu + +ui-options-function-take-screenshot = Take screenshot +ui-options-function-take-screenshot-no-ui = Take screenshot (without UI) + +ui-options-function-hotbar1 = Hotbar slot 1 +ui-options-function-hotbar2 = Hotbar slot 2 +ui-options-function-hotbar3 = Hotbar slot 3 +ui-options-function-hotbar4 = Hotbar slot 4 +ui-options-function-hotbar5 = Hotbar slot 5 +ui-options-function-hotbar6 = Hotbar slot 6 +ui-options-function-hotbar7 = Hotbar slot 7 +ui-options-function-hotbar8 = Hotbar slot 8 +ui-options-function-hotbar9 = Hotbar slot 9 +ui-options-function-hotbar0 = Hotbar slot 0 +ui-options-function-loadout1 = Hotbar Loadout 1 +ui-options-function-loadout2 = Hotbar Loadout 2 +ui-options-function-loadout3 = Hotbar Loadout 3 +ui-options-function-loadout4 = Hotbar Loadout 4 +ui-options-function-loadout5 = Hotbar Loadout 5 +ui-options-function-loadout6 = Hotbar Loadout 6 +ui-options-function-loadout7 = Hotbar Loadout 7 +ui-options-function-loadout8 = Hotbar Loadout 8 +ui-options-function-loadout9 = Hotbar Loadout 9 + +ui-options-function-editor-place-object = Place object +ui-options-function-editor-cancel-place = Cancel placement +ui-options-function-editor-grid-place = Place in grid +ui-options-function-editor-line-place = Place line +ui-options-function-editor-rotate-object = Rotate + +ui-options-function-show-debug-console = Open Console +ui-options-function-show-debug-monitors = Show Debug Monitors +ui-options-function-hide-ui = Hide UI