nullable parts in body prototypes (#12935)

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Nemanja
2022-12-09 20:07:09 -05:00
committed by GitHub
parent 4a17d2cb33
commit 45b72d4852
4 changed files with 25 additions and 25 deletions

View File

@@ -5,13 +5,13 @@ using Content.Server.GameTicking;
using Content.Server.Humanoid;
using Content.Server.Kitchen.Components;
using Content.Server.Mind.Components;
using Content.Server.MobState;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Body.Prototypes;
using Content.Shared.Body.Systems;
using Content.Shared.Coordinates;
using Content.Shared.Humanoid;
using Content.Shared.MobState.Components;
using Content.Shared.Movement.Events;
using Content.Shared.Random.Helpers;
using Robust.Shared.Audio;
@@ -25,8 +25,8 @@ public sealed class BodySystem : SharedBodySystem
{
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly HumanoidSystem _humanoidSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
@@ -40,8 +40,7 @@ public sealed class BodySystem : SharedBodySystem
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)
{
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) &&
mobState.IsDead() &&
if (_mobState.IsDead(uid) &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
{
@@ -119,14 +118,15 @@ public sealed class BodySystem : SharedBodySystem
protected override void InitBody(BodyComponent body, BodyPrototype prototype)
{
var root = prototype.Slots[prototype.Root];
Containers.EnsureContainer<Container>(body.Owner, BodyContainerId);
if (root.Part == null)
return;
var bodyId = Spawn(root.Part, body.Owner.ToCoordinates());
var partComponent = Comp<BodyPartComponent>(bodyId);
var slot = new BodyPartSlot(root.Part, body.Owner, partComponent.PartType);
body.Root = slot;
partComponent.Body = bodyId;
Containers.EnsureContainer<Container>(body.Owner, BodyContainerId);
AttachPart(bodyId, slot, partComponent);
InitPart(partComponent, prototype, prototype.Root);
}
@@ -136,7 +136,7 @@ public sealed class BodySystem : SharedBodySystem
if (bodyId == null || !Resolve(bodyId.Value, ref body, false))
return new HashSet<EntityUid>();
var gibs = base.GibBody(bodyId, gibOrgans, body);
var gibs = base.GibBody(bodyId, gibOrgans, body, deleteItems);
var xform = Transform(bodyId.Value);
var coordinates = xform.Coordinates;
@@ -157,7 +157,7 @@ public sealed class BodySystem : SharedBodySystem
}
else
{
cont.ForceRemove(ent);
cont.Remove(ent, EntityManager, force: true);
Transform(ent).Coordinates = coordinates;
ent.RandomOffset(0.25f);
}