Apc device network and apc based light switch (#4908)

* Remove WireNet node group from cables
Implement extension cable components and system
Remove connection over distance logic from ApcPower... components

* Add extension cable components to prototypes

* Implement ApcNetwork
Implement ApcNetSwitch

* Fix ignoredComponents.cs

* Add friend attribute to new components

* Add construction graph for a light switch

* Address reviews

* Fix broken test

* Move ConnectionType enum to DeviceNetworkComponent
Change netId data definition to use the ConnectionType enum values

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
This commit is contained in:
Julian Giebel
2021-10-24 01:23:19 +02:00
committed by GitHub
parent e7f352d6c2
commit 45caf25ea9
43 changed files with 678 additions and 237 deletions

View File

@@ -0,0 +1,56 @@
using Content.Server.DeviceNetwork.Components;
using Content.Server.NodeContainer;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Content.Server.Power.EntitySystems;
using Content.Server.Power.Nodes;
namespace Content.Server.DeviceNetwork.Systems
{
[UsedImplicitly]
public class ApcNetworkSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ApcNetworkComponent, BeforePacketSentEvent>(OnBeforePacketSent);
SubscribeLocalEvent<ApcNetworkComponent, ExtensionCableSystem.ProviderConnectedEvent>(OnProviderConnected);
SubscribeLocalEvent<ApcNetworkComponent, ExtensionCableSystem.ProviderDisconnectedEvent>(OnProviderDisconnected);
}
/// <summary>
/// Checks if both devices are connected to the same apc
/// </summary>
private void OnBeforePacketSent(EntityUid uid, ApcNetworkComponent receiver, BeforePacketSentEvent args)
{
if (!EntityManager.TryGetComponent(args.Sender, out ApcNetworkComponent? sender)) return;
if (sender.ConnectedNode?.NodeGroup == null || !sender.ConnectedNode.NodeGroup.Equals(receiver.ConnectedNode?.NodeGroup))
{
args.Cancel();
}
}
private void OnProviderConnected(EntityUid uid, ApcNetworkComponent component, ExtensionCableSystem.ProviderConnectedEvent args)
{
if (!args.Provider.Owner.TryGetComponent(out NodeContainerComponent? nodeContainer)) return;
if (nodeContainer.TryGetNode("power", out CableNode? node))
{
component.ConnectedNode = node;
}
else if (nodeContainer.TryGetNode("output", out CableDeviceNode? deviceNode))
{
component.ConnectedNode = deviceNode;
}
}
private void OnProviderDisconnected(EntityUid uid, ApcNetworkComponent component, ExtensionCableSystem.ProviderDisconnectedEvent args)
{
component.ConnectedNode = null;
}
}
}