diff --git a/Resources/Textures/Shaders/hcut.swsl b/Resources/Textures/Shaders/hcut.swsl index e2b1fea11a..21a1787749 100644 --- a/Resources/Textures/Shaders/hcut.swsl +++ b/Resources/Textures/Shaders/hcut.swsl @@ -2,7 +2,7 @@ light_mode unshaded; const highp float c = 0.3; const highp float alphaModifier = 0.2; -uniform bool below = true; +const bool below = true; void fragment() {