From 460ecebbe48f2b2d25c61d4a93aa6818ee20d7e4 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Wed, 30 Aug 2023 22:28:59 +1000 Subject: [PATCH] Make shader bool constant (#19660) --- Resources/Textures/Shaders/hcut.swsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources/Textures/Shaders/hcut.swsl b/Resources/Textures/Shaders/hcut.swsl index e2b1fea11a..21a1787749 100644 --- a/Resources/Textures/Shaders/hcut.swsl +++ b/Resources/Textures/Shaders/hcut.swsl @@ -2,7 +2,7 @@ light_mode unshaded; const highp float c = 0.3; const highp float alphaModifier = 0.2; -uniform bool below = true; +const bool below = true; void fragment() {