Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)

This commit is contained in:
Vera Aguilera Puerto
2021-05-12 13:42:18 +02:00
committed by GitHub
parent 3319dc0599
commit 462cddf860
65 changed files with 220 additions and 220 deletions

View File

@@ -40,10 +40,10 @@ namespace Content.Server.Actions
if (disarmedActs.Length == 0)
{
if (args.Performer.TryGetComponent(out IActorComponent? actor))
if (args.Performer.TryGetComponent(out ActorComponent? actor))
{
// Fall back to a normal interaction with the entity
var player = actor.playerSession;
var player = actor.PlayerSession;
var coordinates = args.Target.Transform.Coordinates;
var target = args.Target.Uid;
EntitySystem.Get<InteractionSystem>().HandleClientUseItemInHand(player, coordinates, target);