New Traits (#13763)
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@@ -9,7 +9,7 @@ public sealed class Drunk : ReagentEffect
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/// BoozePower is how long each metabolism cycle will make the drunk effect last for.
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/// </summary>
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[DataField("boozePower")]
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public float BoozePower = 2f;
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public float BoozePower = 3f;
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/// <summary>
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/// Whether speech should be slurred.
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