Make latejoining not hardcoded to presets (#2028)
* Make latejoining not hardcoded to presets * Applied feedback * Build error fix * Applied more feedback Co-authored-by: David Tan <>
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@@ -30,6 +30,7 @@ namespace Content.Server.Interfaces.GameTicking
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void MakeObserve(IPlayerSession player);
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void MakeJoinGame(IPlayerSession player, string jobId);
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void ToggleReady(IPlayerSession player, bool ready);
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void ToggleDisallowLateJoin(bool disallowLateJoin);
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EntityCoordinates GetLateJoinSpawnPoint();
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EntityCoordinates GetJobSpawnPoint(string jobId);
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