Add access logs (IC ones) (#17810)
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@@ -3,58 +3,57 @@ using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared.Access.Components
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namespace Content.Shared.Access.Components;
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/// <summary>
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/// Simple mutable access provider found on ID cards and such.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedAccessSystem))]
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[AutoGenerateComponentState]
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public sealed partial class AccessComponent : Component
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{
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/// <summary>
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/// Simple mutable access provider found on ID cards and such.
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/// True if the access provider is enabled and can grant access.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedAccessSystem))]
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[AutoGenerateComponentState]
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public sealed partial class AccessComponent : Component
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{
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/// <summary>
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/// True if the access provider is enabled and can grant access.
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/// </summary>
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[DataField("enabled"), ViewVariables(VVAccess.ReadWrite)]
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[AutoNetworkedField]
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public bool Enabled = true;
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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[AutoNetworkedField]
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public bool Enabled = true;
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[DataField("tags", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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[Access(typeof(SharedAccessSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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[AutoNetworkedField]
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public HashSet<string> Tags = new();
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/// <summary>
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/// Access Groups. These are added to the tags during map init. After map init this will have no effect.
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/// </summary>
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[DataField("groups", readOnly: true, customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessGroupPrototype>))]
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[AutoNetworkedField]
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public HashSet<string> Groups = new();
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}
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[DataField(customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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[Access(typeof(SharedAccessSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
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[AutoNetworkedField]
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public HashSet<string> Tags = new();
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/// <summary>
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/// Event raised on an entity to find additional entities which provide access.
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/// Access Groups. These are added to the tags during map init. After map init this will have no effect.
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/// </summary>
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[ByRefEvent]
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public struct GetAdditionalAccessEvent
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[DataField(readOnly: true, customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessGroupPrototype>))]
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[AutoNetworkedField]
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public HashSet<string> Groups = new();
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}
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/// <summary>
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/// Event raised on an entity to find additional entities which provide access.
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/// </summary>
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[ByRefEvent]
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public struct GetAdditionalAccessEvent
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{
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public HashSet<EntityUid> Entities = new();
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public GetAdditionalAccessEvent()
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{
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public HashSet<EntityUid> Entities = new();
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public GetAdditionalAccessEvent()
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{
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}
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}
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[ByRefEvent]
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public record struct GetAccessTagsEvent(HashSet<string> Tags, IPrototypeManager PrototypeManager)
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{
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public void AddGroup(string group)
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{
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if (!PrototypeManager.TryIndex<AccessGroupPrototype>(group, out var groupPrototype))
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return;
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Tags.UnionWith(groupPrototype.Tags);
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}
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}
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}
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[ByRefEvent]
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public record struct GetAccessTagsEvent(HashSet<string> Tags, IPrototypeManager PrototypeManager)
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{
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public void AddGroup(string group)
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{
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if (!PrototypeManager.TryIndex<AccessGroupPrototype>(group, out var groupPrototype))
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return;
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Tags.UnionWith(groupPrototype.Tags);
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}
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}
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@@ -6,8 +6,8 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
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namespace Content.Shared.Access.Components;
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/// <summary>
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/// Stores access levels necessary to "use" an entity
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/// and allows checking if something or somebody is authorized with these access levels.
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/// Stores access levels necessary to "use" an entity
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/// and allows checking if something or somebody is authorized with these access levels.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class AccessReaderComponent : Component
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@@ -16,27 +16,28 @@ public sealed partial class AccessReaderComponent : Component
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/// Whether or not the accessreader is enabled.
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/// If not, it will always let people through.
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/// </summary>
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[DataField("enabled")]
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[DataField]
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public bool Enabled = true;
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/// <summary>
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/// The set of tags that will automatically deny an allowed check, if any of them are present.
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/// The set of tags that will automatically deny an allowed check, if any of them are present.
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/// </summary>
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[DataField("denyTags", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField(customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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public HashSet<string> DenyTags = new();
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/// <summary>
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/// List of access groups that grant access to this reader. Only a single matching group is required to gain access.
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/// A group matches if it is a subset of the set being checked against.
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/// </summary>
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[DataField("access")]
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[DataField("access")] [ViewVariables(VVAccess.ReadWrite)]
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public List<HashSet<string>> AccessLists = new();
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/// <summary>
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required tp gaim
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/// access.
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/// </summary>
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[DataField("accessKeys")]
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[DataField]
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public HashSet<StationRecordKey> AccessKeys = new();
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/// <summary>
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@@ -48,10 +49,25 @@ public sealed partial class AccessReaderComponent : Component
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/// ignored, though <see cref="Enabled"/> is still respected. Access is denied if there are no valid entities or
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/// they all deny access.
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/// </remarks>
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[DataField("containerAccessProvider")]
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[DataField]
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public string? ContainerAccessProvider;
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/// <summary>
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/// A list of past authentications
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/// </summary>
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[DataField]
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public Queue<AccessRecord> AccessLog = new();
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/// <summary>
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/// A limit on the max size of <see cref="AccessLog"/>
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public int AccessLogLimit = 20;
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}
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[Serializable, NetSerializable]
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public record struct AccessRecord(TimeSpan AccessTime, string Accessor);
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[Serializable, NetSerializable]
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public sealed class AccessReaderComponentState : ComponentState
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{
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@@ -63,11 +79,17 @@ public sealed class AccessReaderComponentState : ComponentState
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public List<(NetEntity, uint)> AccessKeys;
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public AccessReaderComponentState(bool enabled, HashSet<string> denyTags, List<HashSet<string>> accessLists, List<(NetEntity, uint)> accessKeys)
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public Queue<AccessRecord> AccessLog;
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public int AccessLogLimit;
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public AccessReaderComponentState(bool enabled, HashSet<string> denyTags, List<HashSet<string>> accessLists, List<(NetEntity, uint)> accessKeys, Queue<AccessRecord> accessLog, int accessLogLimit)
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{
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Enabled = enabled;
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DenyTags = denyTags;
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AccessLists = accessLists;
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AccessKeys = accessKeys;
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AccessLog = accessLog;
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AccessLogLimit = accessLogLimit;
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}
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}
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@@ -34,4 +34,10 @@ public sealed partial class IdCardComponent : Component
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[DataField("jobDepartments")]
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[AutoNetworkedField]
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public List<LocId> JobDepartments = new();
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/// <summary>
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/// Determines if accesses from this card should be logged by <see cref="AccessReaderComponent"/>
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public bool BypassLogging;
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}
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@@ -10,8 +10,10 @@ using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.GameTicking;
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using Robust.Shared.Collections;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Shared.Access.Systems;
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@@ -19,7 +21,10 @@ public sealed class AccessReaderSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly SharedGameTicker _gameTicker = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedIdCardSystem _idCardSystem = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly SharedStationRecordsSystem _records = default!;
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@@ -37,7 +42,7 @@ public sealed class AccessReaderSystem : EntitySystem
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private void OnGetState(EntityUid uid, AccessReaderComponent component, ref ComponentGetState args)
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{
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args.State = new AccessReaderComponentState(component.Enabled, component.DenyTags, component.AccessLists,
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_records.Convert(component.AccessKeys));
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_records.Convert(component.AccessKeys), component.AccessLog, component.AccessLogLimit);
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}
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private void OnHandleState(EntityUid uid, AccessReaderComponent component, ref ComponentHandleState args)
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@@ -57,6 +62,8 @@ public sealed class AccessReaderSystem : EntitySystem
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component.AccessLists = new(state.AccessLists);
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component.DenyTags = new(state.DenyTags);
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component.AccessLog = new(state.AccessLog);
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component.AccessLogLimit = state.AccessLogLimit;
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}
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private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args)
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@@ -71,6 +78,7 @@ public sealed class AccessReaderSystem : EntitySystem
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{
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args.Handled = true;
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reader.Enabled = false;
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reader.AccessLog.Clear();
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Dirty(uid, reader);
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}
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@@ -93,7 +101,13 @@ public sealed class AccessReaderSystem : EntitySystem
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var access = FindAccessTags(user, accessSources);
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FindStationRecordKeys(user, out var stationKeys, accessSources);
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return IsAllowed(access, stationKeys, target, reader);
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if (IsAllowed(access, stationKeys, target, reader))
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{
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LogAccess((target, reader), user);
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return true;
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}
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return false;
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}
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/// <summary>
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@@ -326,4 +340,27 @@ public sealed class AccessReaderSystem : EntitySystem
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key = null;
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return false;
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}
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/// <summary>
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/// Logs an access
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/// </summary>
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/// <param name="ent">The reader to log the access on</param>
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/// <param name="accessor">The accessor to log</param>
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private void LogAccess(Entity<AccessReaderComponent> ent, EntityUid accessor)
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{
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if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
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ent.Comp.AccessLog.Dequeue();
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string? name = null;
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// TODO pass the ID card on IsAllowed() instead of using this expensive method
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// Set name if the accessor has a card and that card has a name and allows itself to be recorded
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if (_idCardSystem.TryFindIdCard(accessor, out var idCard)
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&& idCard.Comp is { BypassLogging: false, FullName: not null })
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name = idCard.Comp.FullName;
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name ??= Loc.GetString("access-reader-unknown-id");
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var stationTime = _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
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ent.Comp.AccessLog.Enqueue(new AccessRecord(stationTime, name));
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}
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}
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