Reworked sprites, inhands and new melee weapons (#3691)

* reworks

* added the rest

* reworked the machete handle

* reworked the icon for the machete

* ok. last one

* .

* .

* replaced machete and knife sprites (again)

* the meta.json

* license

* ffs

* final

* bs

* .

* .

* got rid of the machete and bat

* fuck

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
This commit is contained in:
TaralGit
2021-04-10 09:34:45 -07:00
committed by GitHub
parent c4d0c249af
commit 478dab4b88
18 changed files with 78 additions and 3 deletions

View File

@@ -0,0 +1,15 @@
- type: entity
name: captain's sabre
parent: BaseItem
id: CaptainSabre
description: A ceremonial weapon given to the captain of the station.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/captain_sabre.rsi
state: icon
- type: MeleeWeapon
damage: 20
- type: Item
size: 15
sprite: Objects/Weapons/Melee/captain_sabre.rsi
prefix: inhand

View File

@@ -0,0 +1,15 @@
- type: entity
name: katana
parent: BaseItem
id: Katana
description: Ancient craftwork made with not so ancient plasteel.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/katana.rsi
state: icon
- type: MeleeWeapon
damage: 30
- type: Item
size: 15
sprite: Objects/Weapons/Melee/katana.rsi
prefix: inhand