Reworked sprites, inhands and new melee weapons (#3691)
* reworks * added the rest * reworked the machete handle * reworked the icon for the machete * ok. last one * . * . * replaced machete and knife sprites (again) * the meta.json * license * ffs * final * bs * . * . * got rid of the machete and bat * fuck Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
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- type: entity
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name: captain's sabre
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parent: BaseItem
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id: CaptainSabre
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description: A ceremonial weapon given to the captain of the station.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Melee/captain_sabre.rsi
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state: icon
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- type: MeleeWeapon
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damage: 20
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- type: Item
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size: 15
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sprite: Objects/Weapons/Melee/captain_sabre.rsi
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prefix: inhand
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- type: entity
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name: katana
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parent: BaseItem
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id: Katana
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description: Ancient craftwork made with not so ancient plasteel.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Melee/katana.rsi
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state: icon
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- type: MeleeWeapon
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damage: 30
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- type: Item
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size: 15
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sprite: Objects/Weapons/Melee/katana.rsi
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prefix: inhand
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