diff --git a/Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs b/Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs index 1a206d5c50..ddbbcde98d 100644 --- a/Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs @@ -36,7 +36,7 @@ namespace Content.Server.GameObjects.EntitySystems IsRoundEndCountdownStarted = true; - ExpectedCountdownEnd = _gameTiming.CurTime.Add(new TimeSpan(0,0,0,0,RoundEndCountdownTime)); + ExpectedCountdownEnd = _gameTiming.CurTime + TimeSpan.FromMilliseconds(RoundEndCountdownTime); Timer.Spawn(RoundEndCountdownTime, EndRound, _roundEndCancellationTokenSource.Token); OnRoundEndCountdownStarted?.Invoke(); }