Make paused poweredlights enabled (#14270)
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@@ -34,8 +34,14 @@ namespace Content.Server.Light.EntitySystems
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private void OnEmergencyPower(EntityUid uid, EmergencyLightComponent component, ref PowerChangedEvent args)
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{
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if (MetaData(uid).EntityLifeStage >= EntityLifeStage.Terminating)
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var meta = MetaData(uid);
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// TODO: PowerChangedEvent shouldn't be issued for paused ents but this is the world we live in.
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if (meta.EntityLifeStage >= EntityLifeStage.Terminating ||
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meta.EntityPaused)
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{
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return;
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}
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UpdateState(component);
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}
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@@ -333,6 +333,10 @@ namespace Content.Server.Light.EntitySystems
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private void OnPowerChanged(EntityUid uid, PoweredLightComponent component, ref PowerChangedEvent args)
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{
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// TODO: Power moment
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if (MetaData(uid).EntityPaused)
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return;
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UpdateLight(uid, component);
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}
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