Make nutrition less harsh (#439)
* Make nutrition less harsh Also fix the accumulator because why did I put that in the loop. Decay rates decreased and made drink thirst levels same as hunger for now. * Also fix stomach frametime accumulation
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committed by
Pieter-Jan Briers
parent
8b1be6edee
commit
480d3b26c4
@@ -48,7 +48,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _baseDecayRate, "base_decay_rate", 0.5f);
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serializer.DataField(ref _baseDecayRate, "base_decay_rate", 0.1f);
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}
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public void HungerThresholdEffect(bool force = false)
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