Make nutrition less harsh (#439)
* Make nutrition less harsh Also fix the accumulator because why did I put that in the loop. Decay rates decreased and made drink thirst levels same as hunger for now. * Also fix stomach frametime accumulation
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committed by
Pieter-Jan Briers
parent
8b1be6edee
commit
480d3b26c4
@@ -23,8 +23,8 @@ namespace Content.Server.GameObjects.EntitySystems
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{
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var comp = entity.GetComponent<HungerComponent>();
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comp.OnUpdate(_accumulatedFrameTime);
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_accumulatedFrameTime = 0.0f;
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}
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_accumulatedFrameTime = 0.0f;
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}
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}
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}
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