Make nutrition less harsh (#439)

* Make nutrition less harsh

Also fix the accumulator because why did I put that in the loop.
Decay rates decreased and made drink thirst levels same as hunger for now.

* Also fix stomach frametime accumulation
This commit is contained in:
metalgearsloth
2019-11-17 12:26:31 +11:00
committed by Pieter-Jan Briers
parent 8b1be6edee
commit 480d3b26c4
5 changed files with 9 additions and 9 deletions

View File

@@ -23,8 +23,8 @@ namespace Content.Server.GameObjects.EntitySystems
{
var comp = entity.GetComponent<HungerComponent>();
comp.OnUpdate(_accumulatedFrameTime);
_accumulatedFrameTime = 0.0f;
}
_accumulatedFrameTime = 0.0f;
}
}
}