Botany (#2357)
* plants and seeds go brrrr * update plants * P L A N T * brrrr * Hydroponics actually work! How about that? * Reuse resource path in visualizer * They lied to us. * Several stuffs * more werk * Add a bunch of plants * Logs go brr. * Brrr moment. * Remove unused method * Important comment. * Seed inventory, yo! * tomato moment * Balance consumption * Makes hydroponics pourable * Adds plant metabolism effect for sugar, the same as glucose. * Eggplant moment * Apple moment * Corn moment * Chanterelle mushroom moment * prototype tweaks * Seed extractor moment * typo * IPlantMetabolizable doc improvement * I should trust my gut instinct more often. * egg-plant..... * localization * Make WaterLevel and NutritionLevel setters private * Less code repetition! Wooo!
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@@ -284,7 +284,7 @@
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solids:
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FoodFlatDough: 2
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FoodMeat: 2
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FoodEggPlant: 1
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FoodEggplant: 1
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FoodCheeseWedge: 1
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#Soups & Stew
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@@ -334,8 +334,6 @@
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solids:
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FoodMiloSoup: 1
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#Handy template for copy **pasta**. Get it? Pasta? Aw whatever fuck you.
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# - type: microwaveMealRecipe
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# id:
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@@ -134,3 +134,47 @@
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flashRange: 0.2
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scaled: true #Scaled proportionally to amount of potassium and water
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maxScale: 30 #Explosion strength stops scaling at 30 potassium + 30 water
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- type: reaction
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id: react.EZNutrient
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reactants:
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chem.N:
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amount: 1
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chem.P:
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amount: 1
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chem.K:
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amount: 1
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products:
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chem.EZNutrient: 3
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- type: reaction
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id: react.RobustHarvest
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reactants:
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chem.EZNutrient:
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amount: 1
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chem.H2SO4:
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amount: 1
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catalyst: true
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products:
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chem.RobustHarvest: 1
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- type: reaction
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id: react.Left4Zed
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reactants:
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chem.EZNutrient:
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amount: 1
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chem.Ra:
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amount: 1
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catalyst: true
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products:
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chem.Left4Zed: 1
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- type: reaction
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id: react.PlantBGone
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reactants:
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chem.Toxin:
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amount: 1
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chem.H2O:
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amount: 4
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products:
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chem.PlantBGone: 5
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