Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
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@@ -66,7 +66,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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var meleeWeapon = hands.GetActiveHand.Owner;
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meleeWeapon.TryGetComponent(out MeleeWeaponComponent meleeWeaponComponent);
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if ((_target.Transform.GridPosition.Position - _owner.Transform.GridPosition.Position).Length >
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if ((_target.Transform.Coordinates.Position - _owner.Transform.Coordinates.Position).Length >
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meleeWeaponComponent.Range)
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{
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return Outcome.Failed;
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@@ -74,7 +74,7 @@ namespace Content.Server.AI.Operators.Combat.Melee
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.UseItemInHand(_owner, _target.Transform.GridPosition, _target.Uid);
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interactionSystem.UseItemInHand(_owner, _target.Transform.Coordinates, _target.Uid);
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_elapsedTime += frameTime;
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return Outcome.Continuing;
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}
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@@ -72,14 +72,14 @@ namespace Content.Server.AI.Operators.Combat.Melee
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return Outcome.Failed;
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}
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if ((_target.Transform.GridPosition.Position - _owner.Transform.GridPosition.Position).Length >
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if ((_target.Transform.Coordinates.Position - _owner.Transform.Coordinates.Position).Length >
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_unarmedCombat.Range)
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{
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return Outcome.Failed;
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}
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.UseItemInHand(_owner, _target.Transform.GridPosition, _target.Uid);
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interactionSystem.UseItemInHand(_owner, _target.Transform.Coordinates, _target.Uid);
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_elapsedTime += frameTime;
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return Outcome.Continuing;
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}
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@@ -41,7 +41,7 @@ namespace Content.Server.AI.Operators.Inventory
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// Click on da thing
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var interactionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InteractionSystem>();
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interactionSystem.UseItemInHand(_owner, _useTarget.Transform.GridPosition, _useTarget.Uid);
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interactionSystem.UseItemInHand(_owner, _useTarget.Transform.Coordinates, _useTarget.Uid);
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return Outcome.Success;
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}
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@@ -11,10 +11,10 @@ namespace Content.Server.AI.Operators.Movement
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{
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private readonly IEntity _owner;
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private GridTargetSteeringRequest _request;
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private readonly GridCoordinates _target;
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private readonly EntityCoordinates _target;
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public float DesiredRange { get; set; }
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public MoveToGridOperator(IEntity owner, GridCoordinates target, float desiredRange = 1.5f)
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public MoveToGridOperator(IEntity owner, EntityCoordinates target, float desiredRange = 1.5f)
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{
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_owner = owner;
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_target = target;
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@@ -33,7 +33,7 @@ namespace Content.Server.AI.Operators.Movement
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steering.Register(_owner, _request);
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return true;
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}
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public override void Shutdown(Outcome outcome)
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{
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base.Shutdown(outcome);
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@@ -60,4 +60,4 @@ namespace Content.Server.AI.Operators.Movement
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}
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}
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}
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}
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}
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