ActionBlocker CanInteract uses EntityUid exclusively

ActionBlockerSystem fully uses EntityUid now!
This commit is contained in:
Vera Aguilera Puerto
2021-11-09 14:54:00 +01:00
parent b6337ffe7a
commit 48f8dd2284
44 changed files with 66 additions and 75 deletions

View File

@@ -42,7 +42,7 @@ namespace Content.Server.Actions.Spells
return;
}
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(caster)) return;
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(caster.Uid)) return;
// TODO: Nix when we get EntityPrototype serializers
if (!IoCManager.Resolve<IPrototypeManager>().HasIndex<EntityPrototype>(ItemProto))