ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
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@@ -17,7 +17,7 @@ namespace Content.Server.Alert.Click
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{
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public void AlertClicked(ClickAlertEventArgs args)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(args.Player))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(args.Player.Uid))
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return;
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if (args.Player.TryGetComponent<SharedPullableComponent>(out var playerPullable))
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