ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
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@@ -160,7 +160,7 @@ namespace Content.Server.Atmos.EntitySystems
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if (!Resolve(uid, ref flammable, ref alerts))
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return;
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if (!flammable.OnFire || !_actionBlockerSystem.CanInteract(flammable.Owner) || flammable.Resisting)
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if (!flammable.OnFire || !_actionBlockerSystem.CanInteract(flammable.Owner.Uid) || flammable.Resisting)
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return;
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flammable.Resisting = true;
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