ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
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@@ -83,7 +83,7 @@ namespace Content.Server.Cuffs
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else
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{
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// Check if the user can interact.
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if (!_actionBlockerSystem.CanInteract(userEntity))
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if (!_actionBlockerSystem.CanInteract(userEntity.Uid))
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{
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args.Cancel();
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}
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