ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
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@@ -86,7 +86,7 @@ namespace Content.Server.Fluids.Components
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User))
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User.Uid))
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return false;
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if (CurrentVolume <= 0)
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