ActionBlocker CanInteract uses EntityUid exclusively

ActionBlockerSystem fully uses EntityUid now!
This commit is contained in:
Vera Aguilera Puerto
2021-11-09 14:54:00 +01:00
parent b6337ffe7a
commit 48f8dd2284
44 changed files with 66 additions and 75 deletions

View File

@@ -89,7 +89,7 @@ namespace Content.Server.Weapon.Ranged
private bool UserCanFire(IEntity user)
{
return (UserCanFireHandler == null || UserCanFireHandler(user)) && EntitySystem.Get<ActionBlockerSystem>().CanInteract(user);
return (UserCanFireHandler == null || UserCanFireHandler(user)) && EntitySystem.Get<ActionBlockerSystem>().CanInteract(user.Uid);
}
/// <inheritdoc />