Change gun activates to uses (#10699)

This commit is contained in:
metalgearsloth
2022-08-20 12:15:53 +10:00
committed by GitHub
parent c62f5c247d
commit 4901201b2d
3 changed files with 8 additions and 5 deletions

View File

@@ -2,6 +2,7 @@ using System.Diagnostics.CodeAnalysis;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Events;
@@ -18,7 +19,7 @@ public abstract partial class SharedGunSystem
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, TakeAmmoEvent>(OnChamberMagazineTakeAmmo);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, GetVerbsEvent<Verb>>(OnMagazineVerb);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, ItemSlotChangedEvent>(OnMagazineSlotChange);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, ActivateInWorldEvent>(OnMagazineActivate);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, UseInHandEvent>(OnMagazineUse);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, ExaminedEvent>(OnChamberMagazineExamine);
}