Revert "Actions Rework" (#6888)
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@@ -1,46 +0,0 @@
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using Content.Shared.Actions.ActionTypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Actions;
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[NetworkedComponent]
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[RegisterComponent]
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[Friend(typeof(SharedActionsSystem))]
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public sealed class ActionsComponent : Component
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{
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[ViewVariables]
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public SortedSet<ActionType> Actions = new();
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}
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[Serializable, NetSerializable]
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public sealed class ActionsComponentState : ComponentState
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{
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public readonly List<ActionType> Actions;
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public ActionsComponentState(List<ActionType> actions)
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{
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Actions = actions;
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}
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}
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/// <summary>
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/// Determines how the action icon appears in the hotbar for item actions.
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/// </summary>
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public enum ItemActionIconStyle : byte
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{
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/// <summary>
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/// The default - The item icon will be big with a small action icon in the corner
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/// </summary>
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BigItem,
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/// <summary>
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/// The action icon will be big with a small item icon in the corner
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/// </summary>
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BigAction,
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/// <summary>
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/// BigAction but no item icon will be shown in the corner.
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/// </summary>
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NoItem
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}
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