Revert "Actions Rework" (#6888)
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@@ -1,5 +1,6 @@
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using Content.Shared.Actions.ActionTypes;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.PAI
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{
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@@ -16,8 +17,6 @@ namespace Content.Shared.PAI
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[RegisterComponent, NetworkedComponent]
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public sealed class PAIComponent : Component
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{
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[DataField("midiAction", required: true, serverOnly: true)] // server only, as it uses a server-BUI event !type
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public InstantAction? MidiAction;
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}
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}
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