Revert "Actions Rework" (#6888)
This commit is contained in:
147
Resources/Prototypes/Actions/actions.yml
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147
Resources/Prototypes/Actions/actions.yml
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@@ -0,0 +1,147 @@
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- type: action
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actionType: CombatMode
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icon: Interface/Actions/harmOff.png
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iconOn: Interface/Actions/harm.png
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name: "[color=red]Combat Mode[/color]"
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description: "Enter combat mode."
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filters:
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- human
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behaviorType: Toggle
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behavior: !type:CombatMode
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- type: action
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actionType: Disarm
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icon: Interface/Actions/disarmOff.png
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iconOn: Interface/Actions/disarm.png
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name: "[color=red]Disarm[/color]"
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description: "Attempt to [color=red]disarm[/color] someone."
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filters:
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- human
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behaviorType: TargetEntity
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repeat: true
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behavior: !type:DisarmAction { }
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- type: action
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actionType: HumanScream
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icon: Interface/Actions/scream.png
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name: "Scream"
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filters:
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- human
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behaviorType: Instant
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behavior: !type:ScreamAction
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cooldown: 10
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male:
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collection: MaleScreams
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female:
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collection: FemaleScreams
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wilhelm:
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path: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: VoxScream
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icon: Interface/Actions/scream.png
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name: "Scream"
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filters:
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- vox
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behaviorType: Instant
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behavior: !type:ScreamAction
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cooldown: 10
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male:
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path: /Audio/Voice/Vox/shriek1.ogg
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female:
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path: /Audio/Voice/Vox/shriek1.ogg
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wilhelm:
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path: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: GhostBoo
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icon: Interface/Actions/scream.png
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name: "Boo"
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description: "Scare your crew members because of boredom!"
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filters:
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- ghost
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behaviorType: Instant
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behavior: !type:GhostBoo
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radius: 3
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cooldown: 120
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maxTargets: 3
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- type: action
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actionType: PAIMidi
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icon: Interface/Actions/pai-midi.png
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name: "Play MIDI"
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description: "Open your portable MIDI interface to soothe your owner."
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filters:
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- pai
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- music
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behaviorType: Instant
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behavior: !type:PAIMidi
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- type: action
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actionType: DebugInstant
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icon: Interface/Alerts/human_health.rsi/health1.png
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name: "[color=red]Debug Instant[/color]"
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description: "This is a [color=red]debug message[/color]."
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requires: "Requires blah blah"
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filters:
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- debug
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behaviorType: Instant
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behavior: !type:DebugInstant
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message: Instant action was used!
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- type: action
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actionType: DebugToggle
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icon: Interface/Alerts/human_health.rsi/health3.png
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name: "[color=red]Debug Toggle[/color]"
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description: "This is a [color=red]debug message[/color]."
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requires: "Requires blah blah"
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filters:
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- debug
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behaviorType: Toggle
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behavior: !type:DebugToggle
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messageOn: Toggled on!
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messageOff: Toggled off!
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- type: action
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actionType: DebugTargetPoint
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icon: Interface/Alerts/human_health.rsi/health4.png
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name: "[color=red]Debug Target Position[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetPoint
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behavior: !type:DebugTargetPoint { }
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- type: action
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actionType: DebugTargetPointRepeat
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icon: Interface/Alerts/human_health.rsi/health2.png
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name: "[color=red]Repeating Debug Target Position[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetPoint
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repeat: true
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behavior: !type:DebugTargetPoint { }
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- type: action
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actionType: DebugTargetEntity
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icon: Interface/Alerts/human_health.rsi/health6.png
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name: "[color=red]Debug Target Entity[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetEntity
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behavior: !type:DebugTargetEntity { }
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- type: action
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actionType: DebugTargetEntityRepeat
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icon: Interface/Alerts/human_health.rsi/health5.png
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name: "[color=red]Repeating Debug Target Entity[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetEntity
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repeat: true
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behavior: !type:DebugTargetEntity { }
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12
Resources/Prototypes/Actions/guardian_actions.yml
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12
Resources/Prototypes/Actions/guardian_actions.yml
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@@ -0,0 +1,12 @@
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#This is the action the host gets to control the guardian
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- type: action
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actionType: ManifestGuardian
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icon: Interface/Actions/manifest.png
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name: "Toggle guardian manifestation"
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description: "Either manifests the guardian or recalls it back into your body"
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filters:
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- guardian
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behaviorType: Instant
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behavior: !type:ToggleGuardianAction
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cooldown: 2
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125
Resources/Prototypes/Actions/item_actions.yml
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125
Resources/Prototypes/Actions/item_actions.yml
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@@ -0,0 +1,125 @@
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- type: itemAction
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actionType: ToggleInternals
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icon: Interface/Actions/internal0.png
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iconOn: Interface/Actions/internal1.png
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name: "Toggle Internals"
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description: "Breathe from the equipped gas tank."
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requires: "Requires equipped breath mask and gas tank"
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filters:
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- common
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- atmos
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keywords:
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- gas
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- tank
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- breath
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behaviorType: Toggle
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behavior: !type:ToggleInternalsAction { }
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- type: itemAction
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actionType: ToggleLight
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icon: Objects/Tools/flashlight.rsi/flashlight.png
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iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
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name: "Toggle Light"
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description: "Turn the light on."
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filters:
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- tools
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keywords:
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- lantern
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- lamp
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behaviorType: Toggle
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behavior: !type:ToggleLightAction { }
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- type: itemAction
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actionType: DebugInstant
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icon: Interface/Alerts/human_health.rsi/health1.png
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iconStyle: BigAction
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name: "[color=red]Debug Item Instant[/color]"
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description: "This is a [color=red]debug message[/color]."
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requires: "Requires blah blah"
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filters:
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- debug
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behaviorType: Instant
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behavior: !type:DebugInstant
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message: Instant action was used!
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cooldown: 10
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- type: itemAction
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actionType: DebugToggle
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iconStyle: BigItem
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icon: Interface/Alerts/human_health.rsi/health3.png
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name: "[color=red]Debug Item Toggle[/color]"
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description: "This is a [color=red]debug message[/color]."
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requires: "Requires blah blah"
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filters:
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- debug
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behaviorType: Toggle
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behavior: !type:DebugToggle
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messageOn: Toggled on!
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messageOff: Toggled off!
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- type: itemAction
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actionType: DebugTargetPoint
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iconStyle: NoItem
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icon: Interface/Alerts/human_health.rsi/health4.png
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name: "[color=red]Debug Item Target Position[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetPoint
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behavior: !type:DebugTargetPoint { }
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- type: itemAction
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actionType: DebugTargetPointRepeat
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iconStyle: BigAction
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icon: Interface/Alerts/human_health.rsi/health2.png
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name: "[color=red]Repeating Debug Item Target Position[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetPoint
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repeat: true
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behavior: !type:DebugTargetPoint { }
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- type: itemAction
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actionType: DebugTargetEntity
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iconStyle: BigAction
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icon: Interface/Alerts/human_health.rsi/health6.png
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name: "[color=red]Debug Item Target Entity[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetEntity
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behavior: !type:DebugTargetEntity { }
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- type: itemAction
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actionType: DebugTargetEntityRepeat
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icon: Interface/Alerts/human_health.rsi/health5.png
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name: "[color=red]Repeating Debug Item Target Entity[/color]"
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description: "This is a [color=red]debug message[/color]."
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filters:
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- debug
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behaviorType: TargetEntity
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repeat: true
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behavior: !type:DebugTargetEntity { }
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- type: entity
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name: item action example
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parent: BaseItem
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id: ItemActionExample
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description: for testing item actions
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suffix: DEBUG
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components:
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- type: Tag
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tags:
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- Debug
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- type: Sprite
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sprite: Objects/Fun/bikehorn.rsi
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state: icon
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- type: ItemActions
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actions:
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- actionType: DebugInstant
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- actionType: DebugToggle
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- actionType: DebugTargetPoint
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- actionType: DebugTargetPointRepeat
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- actionType: DebugTargetEntity
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- actionType: DebugTargetEntityRepeat
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13
Resources/Prototypes/Actions/magboots.yml
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13
Resources/Prototypes/Actions/magboots.yml
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@@ -0,0 +1,13 @@
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- type: itemAction
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actionType: ToggleMagboots
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icon: Clothing/Shoes/Boots/magboots.rsi/icon.png
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iconOn: Clothing/Shoes/Boots/magboots.rsi/icon-on.png
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name: "Toggle Magboots"
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description: "Turn your magboots on."
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filters:
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- tools
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keywords:
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- atmos
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- air
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behaviorType: Toggle
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behavior: !type:ToggleMagbootsAction { }
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14
Resources/Prototypes/Actions/spells.yml
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14
Resources/Prototypes/Actions/spells.yml
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@@ -0,0 +1,14 @@
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- type: action
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actionType: SpellPie
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icon: Objects/Consumable/Food/Baked/pie.rsi/plain.png
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name: "Pie"
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filters:
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- spells
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description: "Give me a pie, I dare you!"
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behaviorType: Instant
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behavior: !type:GiveItemSpell
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spellItem: FoodPieBananaCream
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castMessage: I NEED A PIE!
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cooldown: 15
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castSound:
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path: /Audio/Items/bikehorn.ogg
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@@ -63,13 +63,12 @@
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- type: Appearance
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visuals:
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- type: FlashLightVisualizer
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- type: ItemActions
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actions:
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- actionType: ToggleLight
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# right now there is no power system for hardsuits
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# so hardsuit helmet just have small battery inside
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- type: HandheldLight
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toggleAction:
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name: action-name-toggle-light
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description: action-description-toggle-light
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icon: Objects/Tools/flashlight.rsi/flashlight.png
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iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
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event: !type:ToggleActionEvent
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- type: PowerCellSlot
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cellSlot:
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startingItem: PowerCellHardsuitHelmet # self recharging
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@@ -19,12 +19,9 @@
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visuals:
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- type: FlashLightVisualizer
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- type: HandheldLight
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toggleAction:
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name: action-name-toggle-light
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description: action-description-toggle-light
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icon: Objects/Tools/flashlight.rsi/flashlight.png
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iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
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event: !type:ToggleActionEvent
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- type: ItemActions
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actions:
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- actionType: ToggleLight
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- type: PowerCellSlot
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cellSlot:
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startingItem: PowerCellSmallHigh
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@@ -10,13 +10,9 @@
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- type: Clothing
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sprite: Clothing/Shoes/Boots/magboots.rsi
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- type: Magboots
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toggleAction:
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icon: Clothing/Shoes/Boots/magboots.rsi/icon.png
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iconOn: Clothing/Shoes/Boots/magboots.rsi/icon-on.png
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name: action-name-magboot-toggle
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description: action-decription-magboot-toggle
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itemIconStyle: NoItem
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event: !type:ToggleActionEvent
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- type: ItemActions
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actions:
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- actionType: ToggleMagboots
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- type: entity
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parent: ClothingShoesBootsMag
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@@ -646,15 +646,8 @@
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tags:
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- Trash
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- type: Recyclable
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- type: Actions
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# TODO: Remove CombatMode when Prototype Composition is added
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- type: CombatMode
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combatToggleAction:
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enabled: false
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autoPopulate: false
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disarmAction:
|
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enabled: false
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autoPopulate: false
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- type: Actions # TODO: Remove CombatMode when Prototype Composition is added
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innateActions: []
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||||
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -121,6 +121,8 @@
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sprite: Mobs/Effects/onfire.rsi
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normalState: Generic_mob_burning
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||||
- type: Actions
|
||||
innateActions:
|
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- CombatMode
|
||||
- type: DoAfter
|
||||
- type: Climbing
|
||||
- type: Flashable
|
||||
|
||||
@@ -13,6 +13,9 @@
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||||
- type: DoAfter
|
||||
- type: CombatMode
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- CombatMode
|
||||
- GhostBoo
|
||||
- type: PlayerInputMover
|
||||
- type: Physics
|
||||
bodyType: Kinematic
|
||||
|
||||
@@ -13,6 +13,10 @@
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||||
- type: PlayerInputMover
|
||||
- type: Alerts
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- CombatMode
|
||||
- Disarm
|
||||
- HumanScream
|
||||
- type: Eye
|
||||
- type: CameraRecoil
|
||||
- type: Examiner
|
||||
|
||||
@@ -68,6 +68,8 @@
|
||||
types:
|
||||
Blunt: 22
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- CombatMode
|
||||
- type: Guardian
|
||||
- type: NameIdentifier
|
||||
group: Holoparasite
|
||||
@@ -20,6 +20,10 @@
|
||||
Asphyxiation: -1.5
|
||||
- type: Alerts
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- CombatMode
|
||||
- Disarm
|
||||
- HumanScream
|
||||
- type: Eye
|
||||
- type: CameraRecoil
|
||||
- type: Examiner
|
||||
|
||||
@@ -45,3 +45,6 @@
|
||||
baseSprintSpeed: 14
|
||||
baseWalkSpeed: 7
|
||||
- type: MovementIgnoreGravity
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- GhostBoo
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
- type: PlayerInputMover
|
||||
- type: Alerts
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- CombatMode
|
||||
- Disarm
|
||||
- HumanScream
|
||||
- type: Eye
|
||||
- type: CameraRecoil
|
||||
- type: Examiner
|
||||
|
||||
@@ -10,12 +10,12 @@
|
||||
context: "human"
|
||||
- type: Alerts
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- VoxScream
|
||||
- Disarm
|
||||
- type: Eye
|
||||
- type: CameraRecoil
|
||||
- type: Examiner
|
||||
- type: Vocal
|
||||
maleScream: /Audio/Voice/Vox/shriek1.ogg
|
||||
femaleScream: /Audio/Voice/Vox/shriek1.ogg
|
||||
- type: AiFactionTag
|
||||
factions:
|
||||
- NanoTrasen
|
||||
|
||||
@@ -288,7 +288,6 @@
|
||||
# - type: Recyclable Turns out turning off recycler safeties without considering the instagib is a bad idea
|
||||
# safe: false
|
||||
- type: Speech
|
||||
- type: Vocal
|
||||
- type: Emoting
|
||||
- type: Grammar
|
||||
attributes:
|
||||
|
||||
@@ -22,12 +22,6 @@
|
||||
- idcard
|
||||
- Belt
|
||||
- type: UnpoweredFlashlight
|
||||
toggleAction:
|
||||
name: action-name-toggle-light
|
||||
description: action-description-toggle-light
|
||||
icon: Objects/Tools/flashlight.rsi/flashlight.png
|
||||
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
|
||||
event: !type:ToggleActionEvent
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 2.5
|
||||
|
||||
@@ -25,17 +25,12 @@
|
||||
- type: Input
|
||||
context: "human"
|
||||
- type: PAI
|
||||
midiAction:
|
||||
name: action-name-pai-play-midi
|
||||
checkCanInteract: false
|
||||
icon: Interface/Actions/pai-midi.png
|
||||
description: action-description-pai-play-midi
|
||||
event: !type:OpenUiActionEvent
|
||||
key: enum.InstrumentUiKey.Key
|
||||
- type: Examiner
|
||||
- type: GhostRadio
|
||||
- type: DoAfter
|
||||
- type: Actions
|
||||
innateActions:
|
||||
- PAIMidi
|
||||
# This has to be installed because otherwise they're not "alive",
|
||||
# so they can ghost and come back.
|
||||
# Note that the personal AI never "dies".
|
||||
|
||||
@@ -5,13 +5,10 @@
|
||||
abstract: true
|
||||
components:
|
||||
- type: HandheldLight
|
||||
toggleAction:
|
||||
name: action-name-toggle-light
|
||||
description: action-description-toggle-light
|
||||
icon: Objects/Tools/flashlight.rsi/flashlight.png
|
||||
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
|
||||
event: !type:ToggleActionEvent
|
||||
- type: PowerCellSlot
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleLight
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/Lights/lights.rsi
|
||||
netsync: false
|
||||
|
||||
@@ -8,12 +8,9 @@
|
||||
tags:
|
||||
- Flashlight
|
||||
- type: HandheldLight
|
||||
toggleAction:
|
||||
name: action-name-toggle-light
|
||||
description: action-description-toggle-light
|
||||
icon: Objects/Tools/flashlight.rsi/flashlight.png
|
||||
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
|
||||
event: !type:ToggleActionEvent
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleLight
|
||||
- type: PowerCellSlot
|
||||
cellSlot:
|
||||
startingItem: PowerCellSmallHigh
|
||||
|
||||
@@ -15,12 +15,9 @@
|
||||
sprite: Objects/Tanks/generic.rsi
|
||||
QuickEquip: false
|
||||
- type: GasTank
|
||||
toggleAction:
|
||||
name: action-name-internals-toggle
|
||||
description: action-description-internals-toggle
|
||||
icon: Interface/Actions/internal0.png
|
||||
iconOn: Interface/Actions/internal1.png
|
||||
event: !type:ToggleActionEvent
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleInternals
|
||||
|
||||
- type: entity
|
||||
parent: GasTankBase
|
||||
|
||||
@@ -5,12 +5,9 @@
|
||||
description: The holy light guides the way.
|
||||
components:
|
||||
- type: HandheldLight
|
||||
toggleAction:
|
||||
name: action-name-toggle-light
|
||||
description: action-description-toggle-light
|
||||
icon: Objects/Tools/flashlight.rsi/flashlight.png
|
||||
iconOn: Objects/Tools/flashlight.rsi/flashlight-on.png
|
||||
event: !type:ToggleActionEvent
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleLight
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/lantern.rsi
|
||||
layers:
|
||||
|
||||
@@ -112,8 +112,9 @@
|
||||
- !type:FlammableReaction
|
||||
multiplier: 0.3
|
||||
- !type:Ignite
|
||||
- !type:Scream
|
||||
- !type:DoAction
|
||||
probability: 0.2
|
||||
action: HumanScream
|
||||
- !type:PopupMessage
|
||||
messages: [ "clf3-it-burns", "clf3-get-away" ]
|
||||
probability: 0.3
|
||||
|
||||
@@ -44,8 +44,9 @@
|
||||
damage:
|
||||
groups:
|
||||
Caustic: 0.5
|
||||
- !type:Scream
|
||||
- !type:DoAction
|
||||
probability: 0.3
|
||||
action: HumanScream
|
||||
metabolisms:
|
||||
Poison:
|
||||
effects:
|
||||
@@ -77,8 +78,9 @@
|
||||
damage:
|
||||
groups:
|
||||
Caustic: 0.3
|
||||
- !type:Scream
|
||||
- !type:DoAction
|
||||
probability: 0.2
|
||||
action: HumanScream
|
||||
metabolisms:
|
||||
Poison:
|
||||
effects:
|
||||
@@ -117,8 +119,9 @@
|
||||
damage:
|
||||
groups:
|
||||
Caustic: 0.1
|
||||
- !type:Scream
|
||||
- !type:DoAction
|
||||
probability: 0.1
|
||||
action: HumanScream
|
||||
metabolisms:
|
||||
Poison:
|
||||
effects:
|
||||
|
||||
Reference in New Issue
Block a user