diff --git a/Content.Server/GameTicking/GamePreset.cs b/Content.Server/GameTicking/GamePreset.cs index 00389e01d8..b9716c1d08 100644 --- a/Content.Server/GameTicking/GamePreset.cs +++ b/Content.Server/GameTicking/GamePreset.cs @@ -28,7 +28,7 @@ namespace Content.Server.GameTicking public virtual string ModeTitle => "Sandbox"; public virtual string Description => "Secret!"; public virtual bool DisallowLateJoin => false; - public Dictionary readyProfiles; + public Dictionary ReadyProfiles = new(); public virtual void OnGameStarted() { } diff --git a/Content.Server/GameTicking/GamePresets/PresetSuspicion.cs b/Content.Server/GameTicking/GamePresets/PresetSuspicion.cs index 36766ce30c..9db545d19d 100644 --- a/Content.Server/GameTicking/GamePresets/PresetSuspicion.cs +++ b/Content.Server/GameTicking/GamePresets/PresetSuspicion.cs @@ -69,11 +69,11 @@ namespace Content.Server.GameTicking.GamePresets foreach (var player in list) { - if (!readyProfiles.ContainsKey(player.UserId)) + if (!ReadyProfiles.ContainsKey(player.UserId)) { continue; } - var profile = readyProfiles[player.UserId]; + var profile = ReadyProfiles[player.UserId]; if (profile.AntagPreferences.Contains(_prototypeManager.Index(TraitorID).Name)) { prefList.Add(player); diff --git a/Content.Server/GameTicking/GamePresets/PresetTraitor.cs b/Content.Server/GameTicking/GamePresets/PresetTraitor.cs index cf0e71c380..834cba7b38 100644 --- a/Content.Server/GameTicking/GamePresets/PresetTraitor.cs +++ b/Content.Server/GameTicking/GamePresets/PresetTraitor.cs @@ -73,11 +73,11 @@ namespace Content.Server.GameTicking.GamePresets foreach (var player in list) { - if (!readyProfiles.ContainsKey(player.UserId)) + if (!ReadyProfiles.ContainsKey(player.UserId)) { continue; } - var profile = readyProfiles[player.UserId]; + var profile = ReadyProfiles[player.UserId]; if (profile.AntagPreferences.Contains("Traitor")) { prefList.Add(player); diff --git a/Content.Server/GameTicking/GameTicker.cs b/Content.Server/GameTicking/GameTicker.cs index 76730e5dca..e7f1cc04a4 100644 --- a/Content.Server/GameTicking/GameTicker.cs +++ b/Content.Server/GameTicking/GameTicker.cs @@ -1049,7 +1049,7 @@ The current game mode is: [color=white]{0}[/color]. private GamePreset MakeGamePreset(Dictionary readyProfiles) { var preset = _dynamicTypeFactory.CreateInstance(_presetType ?? typeof(PresetSandbox)); - preset.readyProfiles = readyProfiles; + preset.ReadyProfiles = readyProfiles; return preset; }