Fix a bunch of warnings (#9528)

This commit is contained in:
metalgearsloth
2022-07-09 09:07:47 +10:00
committed by GitHub
parent 9f80b7b68a
commit 4a393d4665
16 changed files with 65 additions and 82 deletions

View File

@@ -1,26 +1,5 @@
using Content.Shared.CCVar;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Damage;
using Content.Shared.Damage;
using Content.Server.Body.Components;
using Robust.Server.Maps;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.CodeAnalysis;
namespace Content.Server.Salvage;
@@ -50,7 +29,7 @@ public sealed class SalvageMobRestrictionsSystem : EntitySystem
{
rg = AddComp<SalvageMobRestrictionsGridComponent>(gridUid);
}
rg!.MobsToKill.Add(uid);
rg.MobsToKill.Add(uid);
component.LinkedGridEntity = gridUid;
}