diff --git a/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs b/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs index 50ea455972..e922096914 100644 --- a/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs +++ b/Content.Server/GameObjects/Components/Doors/ServerDoorComponent.cs @@ -220,6 +220,11 @@ namespace Content.Server.GameObjects public virtual void Deny() { + if (State == DoorState.Open) + { + return; + } + SetAppearance(DoorVisualState.Deny); Timer.Spawn(DenyTime, () => {