Random fixes (#668)
* fix captain headrev * fix double lathe recipe * fix security webbing whitelist * fix defibrillator doafter * revert hardsuits armor stats
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@@ -50,7 +50,9 @@ public sealed class SharedRevolutionarySystem : EntitySystem
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{
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var stunTime = TimeSpan.FromSeconds(4);
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var name = Identity.Entity(uid, EntityManager);
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RemComp<RevolutionaryComponent>(uid);
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_sharedStun.TryParalyze(uid, stunTime, true);
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_popupSystem.PopupEntity(Loc.GetString("rev-break-control", ("name", name)), uid);
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}
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