Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
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@@ -1,8 +1,6 @@
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.GameObjects.Components.Weapon.Melee;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.GameObjects.EntitySystems.Click;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -1,7 +1,5 @@
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.GameObjects.Components.Weapon.Melee;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.GameObjects.EntitySystems.Click;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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@@ -1,6 +1,5 @@
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using Content.Server.AI.Utility;
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using Content.Server.AI.WorldState.States.Inventory;
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Utility;
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using Content.Shared.Interfaces.GameObjects.Components;
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@@ -1,7 +1,5 @@
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.GUI;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Log;
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namespace Content.Server.AI.Operators.Inventory
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{
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@@ -1,4 +1,3 @@
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.GUI;
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using Robust.Shared.Interfaces.GameObjects;
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@@ -1,4 +1,3 @@
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.GUI;
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using Robust.Shared.Interfaces.GameObjects;
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@@ -1,6 +1,5 @@
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using Content.Server.AI.Utility;
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using Content.Server.AI.WorldState.States.Inventory;
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Utility;
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using Content.Shared.Interfaces.GameObjects.Components;
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@@ -1,5 +1,5 @@
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.GameObjects.EntitySystems.Click;
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using Content.Server.Utility;
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using Robust.Shared.Containers;
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@@ -1,5 +1,5 @@
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Server.AI.Operators.Inventory
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@@ -1,5 +1,4 @@
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using System;
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using System.IO;
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using Content.Server.GameObjects.EntitySystems.AI.Steering;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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