Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using Content.Server.AI.Utility.AiLogic;
using Content.Server.GameObjects.Components.Movement;
using Content.Shared.GameObjects.Components.Movement;
using JetBrains.Annotations;
@@ -106,7 +105,7 @@ namespace Content.Server.GameObjects.EntitySystems.AI
var processorId = args[0];
var entId = new EntityUid(int.Parse(args[1]));
var ent = IoCManager.Resolve<IEntityManager>().GetEntity(entId);
var aiSystem = EntitySystem.Get<AiSystem>();
var aiSystem = Get<AiSystem>();
if (!aiSystem.ProcessorTypeExists(processorId))
{