Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -3,15 +3,14 @@ using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Content.Server.GameObjects;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Access;
using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Markers;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.GameObjects.Components.PDA;
using Content.Server.Interfaces.GameObjects.Components.Interaction;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.EntitySystems.AI.Pathfinding;
using Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Accessible;
using Content.Server.GameTicking.GamePresets;
@@ -24,8 +23,8 @@ using Content.Server.Players;
using Content.Shared;
using Content.Shared.Chat;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.Jobs;
using Content.Shared.Preferences;
using Content.Shared.Roles;
using Prometheus;
using Robust.Server.Interfaces;
using Robust.Server.Interfaces.Maps;