Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

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@@ -1,9 +1,9 @@
using System;
using Content.Server.GameObjects;
using Content.Shared.GameObjects;
using Content.Server.GameObjects.Components.Damage;
using Content.Shared.GameObjects.Components.Damage;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.Interfaces.GameObjects
namespace Content.Server.Interfaces.GameObjects.Components.Damage
{
public interface IDamageableComponent : IComponent
{

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@@ -1,5 +1,5 @@
using System;
using Content.Server.BodySystem;
using Content.Server.Health.BodySystem.BodyPart;
namespace Content.Server.Interfaces.GameObjects.Components.Interaction
{

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@@ -1,6 +1,6 @@
using System;
using System.Collections.Generic;
using Content.Server.GameObjects.Components;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Shared.GameObjects.Components.Items;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Server.GameObjects.Components.Container;