Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

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@@ -2,7 +2,7 @@
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// A verb is an action in the right click menu of an entity.

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@@ -2,7 +2,7 @@
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// A verb is an action in the right click menu of an entity.
@@ -48,7 +48,7 @@ namespace Content.Shared.GameObjects
/// <inheritdoc />
/// <summary>
/// Sub class of <see cref="T:Content.Shared.GameObjects.Verb" /> that works on a specific type of component,
/// Sub class of <see cref="T:Content.Shared.GameObjects.Verbs.Verb" /> that works on a specific type of component,
/// to reduce casting boiler plate for implementations.
/// </summary>
/// <typeparam name="T">The type of component that this verb will run on.</typeparam>

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@@ -1,4 +1,4 @@
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// Standard verb categories.

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@@ -1,6 +1,6 @@
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// Contains combined name and icon information for a verb category.

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@@ -2,7 +2,7 @@ using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// Stores visual data for a verb.

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@@ -4,7 +4,7 @@ using System.Reflection;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
public static class VerbUtility
{

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@@ -1,4 +1,4 @@
namespace Content.Shared.GameObjects
namespace Content.Shared.GameObjects.Verbs
{
/// <summary>
/// Possible states of visibility for the verb in the right click menu.