Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
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@@ -2,7 +2,7 @@
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// A verb is an action in the right click menu of an entity.
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@@ -2,7 +2,7 @@
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// A verb is an action in the right click menu of an entity.
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@@ -48,7 +48,7 @@ namespace Content.Shared.GameObjects
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/// <inheritdoc />
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/// <summary>
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/// Sub class of <see cref="T:Content.Shared.GameObjects.Verb" /> that works on a specific type of component,
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/// Sub class of <see cref="T:Content.Shared.GameObjects.Verbs.Verb" /> that works on a specific type of component,
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/// to reduce casting boiler plate for implementations.
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/// </summary>
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/// <typeparam name="T">The type of component that this verb will run on.</typeparam>
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@@ -1,4 +1,4 @@
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// Standard verb categories.
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@@ -1,6 +1,6 @@
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using Robust.Shared.Utility;
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// Contains combined name and icon information for a verb category.
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@@ -2,7 +2,7 @@ using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Utility;
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// Stores visual data for a verb.
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@@ -4,7 +4,7 @@ using System.Reflection;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Utility;
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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public static class VerbUtility
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{
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@@ -1,4 +1,4 @@
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namespace Content.Shared.GameObjects
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namespace Content.Shared.GameObjects.Verbs
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{
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/// <summary>
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/// Possible states of visibility for the verb in the right click menu.
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