Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

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@@ -1,9 +1,5 @@
using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
using Robust.Shared.Serialization;
namespace Content.Shared.Prototypes.Cargo
{

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@@ -1,10 +1,10 @@
using Robust.Shared.GameObjects;
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using System;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Prototypes.Cargo

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@@ -1,10 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections.Generic;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Prototypes.Kitchen

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@@ -1,5 +1,4 @@
using Content.Shared.GameObjects.Components.PDA;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using YamlDotNet.RepresentationModel;