Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

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@@ -1,10 +1,8 @@

using Content.Server.BodySystem;
using Content.Shared.BodySystem;
using System.Collections.Generic;
using Content.Server.Health.BodySystem.BodyTemplate;
using Content.Shared.Health.BodySystem;
using NUnit.Framework;
using Robust.UnitTesting;
using System;
using System.Collections.Generic;
namespace Content.Tests.Shared
{

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@@ -1,6 +1,6 @@
using Content.Shared.Chemistry;
using System;
using Content.Shared.Chemistry;
using NUnit.Framework;
using System;
namespace Content.Tests.Shared.Chemistry
{

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@@ -8,7 +8,7 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Reflection;
using Robust.Shared.Reflection;
namespace Content.Tests.Shared.GameStates
namespace Content.Tests.Shared.Gamestates
{
[TestFixture]
public class ComponentStateNullTest