Removed the StateType property from every component. This field was completely unused except for a debug assertion.
This commit is contained in:
@@ -13,7 +13,6 @@ namespace Content.Shared.GameObjects.Components.Mobs
|
||||
|
||||
public sealed override string Name => "HumanoidAppearance";
|
||||
public sealed override uint? NetID => ContentNetIDs.HUMANOID_APPEARANCE;
|
||||
public sealed override Type StateType => typeof(HumanoidAppearanceComponentState);
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public virtual HumanoidCharacterAppearance Appearance
|
||||
|
||||
Reference in New Issue
Block a user