Fix mobs taking damage on paused maps

This commit is contained in:
Kara D
2021-11-06 15:18:27 -07:00
parent 1508efff54
commit 4abda4f7cf

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@@ -70,7 +70,7 @@ namespace Content.Server.Atmos.EntitySystems
_timer -= UpdateTimer; _timer -= UpdateTimer;
foreach (var (barotrauma, damageable, transform) in EntityManager.EntityQuery<BarotraumaComponent, DamageableComponent, ITransformComponent>()) foreach (var (barotrauma, damageable, transform) in EntityManager.EntityQuery<BarotraumaComponent, DamageableComponent, ITransformComponent>(false))
{ {
var totalDamage = FixedPoint2.Zero; var totalDamage = FixedPoint2.Zero;
foreach (var (barotraumaDamageType, _) in barotrauma.Damage.DamageDict) foreach (var (barotraumaDamageType, _) in barotrauma.Damage.DamageDict)