fix stripping (#5983)

This commit is contained in:
Leon Friedrich
2022-01-02 06:03:29 +13:00
committed by GitHub
parent 1b581f1a9b
commit 4acb8c12af
6 changed files with 23 additions and 13 deletions

View File

@@ -63,12 +63,16 @@ namespace Content.Shared.Cuffs
private void OnEquipAttempt(EntityUid uid, SharedCuffableComponent component, IsEquippingAttemptEvent args)
{
CheckAct(uid, component, args);
// is this a self-equip, or are they being stripped?
if (args.Equipee == uid)
CheckAct(uid, component, args);
}
private void OnUnequipAttempt(EntityUid uid, SharedCuffableComponent component, IsUnequippingAttemptEvent args)
{
CheckAct(uid, component, args);
// is this a self-equip, or are they being stripped?
if (args.Unequipee == uid)
CheckAct(uid, component, args);
}
private void OnAttackAttempt(EntityUid uid, SharedCuffableComponent component, AttackAttemptEvent args)

View File

@@ -1,11 +1,11 @@
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Shared.Inventory.Events;
public abstract class EquipAttemptBase : CancellableEntityEventArgs
{
/// <summary>
/// The entity equipping.
/// The entity performing the action. NOT necessarily the one actually "receiving" the equipment.
/// </summary>
public readonly EntityUid Equipee;

View File

@@ -1,11 +1,11 @@
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Shared.Inventory.Events;
public class UnequipAttemptEventBase : CancellableEntityEventArgs
{
/// <summary>
/// The entity unequipping.
/// The entity performing the action. NOT necessarily the same as the entity whose equipment is being removed..
/// </summary>
public readonly EntityUid Unequipee;

View File

@@ -79,7 +79,9 @@ namespace Content.Shared.MobState.EntitySystems
private void OnEquipAttempt(EntityUid uid, MobStateComponent component, IsEquippingAttemptEvent args)
{
CheckAct(uid, component, args);
// is this a self-equip, or are they being stripped?
if (args.Equipee == uid)
CheckAct(uid, component, args);
}
private void OnEmoteAttempt(EntityUid uid, MobStateComponent component, EmoteAttemptEvent args)
@@ -89,7 +91,9 @@ namespace Content.Shared.MobState.EntitySystems
private void OnUnequipAttempt(EntityUid uid, MobStateComponent component, IsUnequippingAttemptEvent args)
{
CheckAct(uid, component, args);
// is this a self-equip, or are they being stripped?
if (args.Unequipee == uid)
CheckAct(uid, component, args);
}
private void OnAttackAttempt(EntityUid uid, MobStateComponent component, AttackAttemptEvent args)

View File

@@ -258,13 +258,15 @@ namespace Content.Shared.Stunnable
private void OnEquipAttempt(EntityUid uid, StunnedComponent stunned, IsEquippingAttemptEvent args)
{
if(args.Equipee == uid)
// is this a self-equip, or are they being stripped?
if (args.Equipee == uid)
args.Cancel();
}
private void OnUnequipAttempt(EntityUid uid, StunnedComponent stunned, IsUnequippingAttemptEvent args)
{
if(args.Unequipee == uid)
// is this a self-equip, or are they being stripped?
if (args.Unequipee == uid)
args.Cancel();
}