Clean up MouseFilterMode.Ignore from Controls
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@@ -31,7 +31,6 @@ namespace Content.Client.GameObjects
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AddChild(SpriteView = new SpriteView
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{
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MouseFilter = MouseFilterMode.Ignore,
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Scale = (2, 2),
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OverrideDirection = Direction.South
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});
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@@ -52,7 +51,6 @@ namespace Content.Client.GameObjects
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{
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SizeFlagsHorizontal = SizeFlags.ShrinkCenter,
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SizeFlagsVertical = SizeFlags.ShrinkCenter,
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MouseFilter = MouseFilterMode.Ignore,
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Stretch = TextureRect.StretchMode.KeepCentered,
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TextureScale = (2, 2),
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Visible = false,
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