Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
@@ -2,6 +2,7 @@
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Interfaces.GameTicking;
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using Content.Server.Interfaces.PDA;
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using Content.Server.Preferences;
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using Content.Server.Sandbox;
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using Content.Shared.Kitchen;
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@@ -84,6 +85,7 @@ namespace Content.Server
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IoCManager.Resolve<ISandboxManager>().Initialize();
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IoCManager.Resolve<IServerPreferencesManager>().FinishInit();
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IoCManager.Resolve<RecipeManager>().Initialize();
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IoCManager.Resolve<IPDAUplinkManager>().Initialize();
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}
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public override void Update(ModUpdateLevel level, FrameEventArgs frameEventArgs)
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using Content.Server.Interfaces;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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@@ -6,16 +7,26 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.Access
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{
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[RegisterComponent]
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public class AccessComponent : Component
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[ComponentReference(typeof(IAccess))]
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public class AccessComponent : Component, IAccess
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{
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public override string Name => "Access";
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[ViewVariables]
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public List<string> Tags;
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private List<string> _tags;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _tags, "tags", new List<string>());
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}
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serializer.DataField(ref Tags, "tags", new List<string>());
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public List<string> GetTags()
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{
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return _tags;
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}
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public void SetTags(List<string> newTags)
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{
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_tags = newTags;
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}
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}
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}
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@@ -1,4 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.GameObjects;
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using Content.Shared.GameObjects.Components.Inventory;
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using JetBrains.Annotations;
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@@ -26,22 +28,22 @@ namespace Content.Server.GameObjects.Components.Access
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/// <param name="entity">The entity to be searched for access.</param>
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public bool IsAllowed(IEntity entity)
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{
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var accessProvider = FindAccessProvider(entity);
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return accessProvider != null && IsAllowed(accessProvider);
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var tags = FindAccessTags(entity);
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return tags != null && IsAllowed(tags);
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}
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private bool IsAllowed(AccessComponent accessProvider)
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private bool IsAllowed(List<string> accessTags)
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{
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foreach (var sufficient in _sufficientTags)
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{
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if (accessProvider.Tags.Contains(sufficient))
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if (accessTags.Contains(sufficient))
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{
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return true;
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}
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}
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foreach (var necessary in _necessaryTags)
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{
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if (!accessProvider.Tags.Contains(necessary))
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if (!accessTags.Contains(necessary))
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{
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return false;
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}
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@@ -50,20 +52,20 @@ namespace Content.Server.GameObjects.Components.Access
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}
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[CanBeNull]
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private static AccessComponent FindAccessProvider(IEntity entity)
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private static List<string> FindAccessTags(IEntity entity)
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{
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if (entity.TryGetComponent(out AccessComponent accessComponent))
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if (entity.TryGetComponent(out IAccess accessComponent))
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{
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return accessComponent;
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return accessComponent.GetTags();
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}
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if (entity.TryGetComponent(out IHandsComponent handsComponent))
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{
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var activeHandEntity = handsComponent.GetActiveHand?.Owner;
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if (activeHandEntity != null &&
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activeHandEntity.TryGetComponent(out AccessComponent handAccessComponent))
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activeHandEntity.TryGetComponent(out IAccess handAccessComponent))
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{
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return handAccessComponent;
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return handAccessComponent.GetTags();
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}
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}
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else
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@@ -74,10 +76,10 @@ namespace Content.Server.GameObjects.Components.Access
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{
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if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
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inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent item) &&
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item.Owner.TryGetComponent(out AccessComponent idAccessComponent)
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item.Owner.TryGetComponent(out IAccess idAccessComponent)
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)
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{
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return idAccessComponent;
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return idAccessComponent.GetTags();
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}
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}
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return null;
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@@ -101,7 +101,7 @@ namespace Content.Server.GameObjects.Components.Access
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return;
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}
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var targetIdAccess = targetIdEntity.GetComponent<AccessComponent>();
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targetIdAccess.Tags = newAccessList;
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targetIdAccess.SetTags(newAccessList);
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}
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/// <summary>
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@@ -180,7 +180,7 @@ namespace Content.Server.GameObjects.Components.Access
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true,
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targetIdComponent.FullName,
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targetIdComponent.JobTitle,
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targetAccessComponent.Tags,
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targetAccessComponent.GetTags(),
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_privilegedIdContainer.ContainedEntity?.Name ?? "",
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_targetIdContainer.ContainedEntity?.Name ?? "");
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}
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254
Content.Server/GameObjects/Components/PDA/PDAComponent.cs
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254
Content.Server/GameObjects/Components/PDA/PDAComponent.cs
Normal file
@@ -0,0 +1,254 @@
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.GameObjects.Components.Access;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.PDA;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.PDA;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects.Components.PDA
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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[ComponentReference(typeof(IAccess))]
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public class PDAComponent : SharedPDAComponent, IInteractUsing, IActivate, IUse, IAccess
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{
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#pragma warning disable 649
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[Dependency] protected readonly IPDAUplinkManager _uplinkManager;
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[Dependency] protected readonly IEntityManager _entityManager;
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#pragma warning restore 649
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private Container _idSlot;
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private PointLightComponent _pdaLight;
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private bool _lightOn = false;
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private BoundUserInterface _interface;
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private string _startingIdCard;
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public bool IdSlotEmpty => _idSlot.ContainedEntities.Count < 1;
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public IEntity OwnerMob { get; private set; }
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public IdCardComponent ContainedID { get; private set; }
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private AppearanceComponent _appearance;
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private UplinkAccount _syndicateUplinkAccount;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _startingIdCard, "idCard", "AssistantIDCard");
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}
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public override void Initialize()
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{
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base.Initialize();
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_idSlot = ContainerManagerComponent.Ensure<Container>("pda_entity_container", Owner, out var existed);
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_pdaLight = Owner.GetComponent<PointLightComponent>();
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_appearance = Owner.GetComponent<AppearanceComponent>();
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_interface = Owner.GetComponent<ServerUserInterfaceComponent>()
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.GetBoundUserInterface(PDAUiKey.Key);
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_interface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
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var idCard = _entityManager.SpawnEntity(_startingIdCard, Owner.Transform.GridPosition);
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var idCardComponent = idCard.GetComponent<IdCardComponent>();
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InsertIdCard(idCardComponent);
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UpdatePDAAppearance();
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}
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private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
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{
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switch (message.Message)
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{
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case PDARequestUpdateInterfaceMessage msg:
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{
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UpdatePDAUserInterface();
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break;
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}
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case PDAToggleFlashlightMessage msg:
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{
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ToggleLight();
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break;
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}
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case PDAEjectIDMessage msg:
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{
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HandleIDEjection(message.Session.AttachedEntity);
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break;
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}
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case PDAUplinkBuyListingMessage buyMsg:
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{
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if (!_uplinkManager.TryPurchaseItem(_syndicateUplinkAccount, buyMsg.ListingToBuy))
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{
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//TODO: Send a message that tells the buyer they are too poor or something.
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}
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break;
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}
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}
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}
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private void UpdatePDAUserInterface()
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{
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var ownerInfo = new PDAIdInfoText
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{
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ActualOwnerName = OwnerMob?.Name,
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IdOwner = ContainedID?.FullName,
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JobTitle = ContainedID?.JobTitle
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};
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//Do we have an account? If so provide the info.
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if (_syndicateUplinkAccount != null)
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{
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var accData = new UplinkAccountData(_syndicateUplinkAccount.AccountHolder, _syndicateUplinkAccount.Balance);
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var listings = _uplinkManager.FetchListings.ToArray();
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_interface.SetState(new PDAUpdateState(_lightOn,ownerInfo,accData,listings));
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}
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else
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{
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_interface.SetState(new PDAUpdateState(_lightOn,ownerInfo));
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}
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UpdatePDAAppearance();
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}
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private void UpdatePDAAppearance()
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{
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_appearance?.SetData(PDAVisuals.ScreenLit, _lightOn);
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}
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public bool InteractUsing(InteractUsingEventArgs eventArgs)
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{
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var item = eventArgs.Using;
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if (!IdSlotEmpty)
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{
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return false;
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}
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if (!item.TryGetComponent<IdCardComponent>(out var idCardComponent) || _idSlot.Contains(item))
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{
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return false;
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}
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InsertIdCard(idCardComponent);
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UpdatePDAUserInterface();
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return true;
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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{
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return;
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}
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_interface.Open(actor.playerSession);
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UpdatePDAAppearance();
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}
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public bool UseEntity(UseEntityEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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{
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return false;
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}
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_interface.Open(actor.playerSession);
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UpdatePDAAppearance();
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return true;
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}
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public void SetPDAOwner(IEntity mob)
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{
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if (mob == OwnerMob)
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{
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return;
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}
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OwnerMob = mob;
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UpdatePDAUserInterface();
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}
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private void InsertIdCard(IdCardComponent card)
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{
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_idSlot.Insert(card.Owner);
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ContainedID = card;
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}
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/// <summary>
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/// Initialize the PDA's syndicate uplink account.
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/// </summary>
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/// <param name="acc"></param>
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public void InitUplinkAccount(UplinkAccount acc)
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{
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_syndicateUplinkAccount = acc;
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_uplinkManager.AddNewAccount(_syndicateUplinkAccount);
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_syndicateUplinkAccount.BalanceChanged += account =>
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{
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UpdatePDAUserInterface();
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};
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UpdatePDAUserInterface();
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}
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private void ToggleLight()
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{
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_lightOn = !_lightOn;
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_pdaLight.Enabled = _lightOn;
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UpdatePDAUserInterface();
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}
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private void HandleIDEjection(IEntity pdaUser)
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{
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if (IdSlotEmpty)
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{
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return;
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}
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var cardEntity = ContainedID.Owner;
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_idSlot.Remove(cardEntity);
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var hands = pdaUser.GetComponent<HandsComponent>();
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var cardItemComponent = cardEntity.GetComponent<ItemComponent>();
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hands.PutInHandOrDrop(cardItemComponent);
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ContainedID = null;
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UpdatePDAUserInterface();
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}
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[Verb]
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public sealed class EjectIDVerb : Verb<PDAComponent>
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{
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protected override void GetData(IEntity user, PDAComponent component, VerbData data)
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{
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data.Text = Loc.GetString("Eject ID");
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data.Visibility = component.IdSlotEmpty ? VerbVisibility.Invisible : VerbVisibility.Visible;
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}
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protected override void Activate(IEntity user, PDAComponent component)
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{
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component.HandleIDEjection(user);
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}
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}
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List<string> IAccess.GetTags()
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{
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return ContainedID?.Owner.GetComponent<AccessComponent>()?.GetTags();
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}
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void IAccess.SetTags(List<string> newTags)
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{
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ContainedID?.Owner.GetComponent<AccessComponent>().SetTags(newTags);
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}
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}
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}
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@@ -7,6 +7,7 @@ using Content.Server.GameObjects.Components.Access;
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using Content.Server.GameObjects.Components.Markers;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.GameObjects.Components.Observer;
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using Content.Server.GameObjects.Components.PDA;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.GameTicking.GamePresets;
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using Content.Server.Interfaces;
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@@ -17,6 +18,7 @@ using Content.Server.Mobs.Roles;
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using Content.Server.Players;
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using Content.Shared;
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using Content.Shared.Chat;
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using Content.Shared.GameObjects.Components.PDA;
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using Content.Shared.Jobs;
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using Content.Shared.Preferences;
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using Robust.Server.Interfaces;
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@@ -627,20 +629,38 @@ namespace Content.Server.GameTicking
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{
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var inventory = mob.GetComponent<InventoryComponent>();
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if (!inventory.TryGetSlotItem(Slots.IDCARD, out ItemComponent cardItem))
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if (!inventory.TryGetSlotItem(Slots.IDCARD, out ItemComponent pdaItem))
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{
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return;
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}
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var card = cardItem.Owner;
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var pda = pdaItem.Owner;
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var cardComponent = card.GetComponent<IdCardComponent>();
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cardComponent.FullName = characterName;
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cardComponent.JobTitle = jobPrototype.Name;
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var pdaComponent = pda.GetComponent<PDAComponent>();
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if (pdaComponent.IdSlotEmpty)
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{
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return;
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}
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var card = pdaComponent.ContainedID;
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card.FullName = characterName;
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card.JobTitle = jobPrototype.Name;
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var access = card.Owner.GetComponent<AccessComponent>();
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var accessTags = access.GetTags();
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accessTags.AddRange(jobPrototype.Access);
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access.SetTags(accessTags);
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pdaComponent.SetPDAOwner(mob);
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var mindComponent = mob.GetComponent<MindComponent>();
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if (mindComponent.HasMind)//Redundancy checks.
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{
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if (mindComponent.Mind.AllRoles.Any(role => role.Antag)) //Give antags a new uplinkaccount.
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{
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var uplinkAccount = new UplinkAccount(mob.Uid, 20); //TODO: make me into a variable based on server pop or something.
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pdaComponent.InitUplinkAccount(uplinkAccount);
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}
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}
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var access = card.GetComponent<AccessComponent>();
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access.Tags.Clear();
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access.Tags.AddRange(jobPrototype.Access);
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}
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private void AddManifestEntry(string characterName, string jobId)
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11
Content.Server/Interfaces/IAccess.cs
Normal file
11
Content.Server/Interfaces/IAccess.cs
Normal file
@@ -0,0 +1,11 @@
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using System.Collections.Generic;
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|
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namespace Content.Server.Interfaces
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{
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public interface IAccess
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{
|
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public List<string> GetTags();
|
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|
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public void SetTags(List<string> newTags);
|
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}
|
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}
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19
Content.Server/Interfaces/PDA/IPDAUplinkManager.cs
Normal file
19
Content.Server/Interfaces/PDA/IPDAUplinkManager.cs
Normal file
@@ -0,0 +1,19 @@
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using System;
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using System.Collections.Generic;
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using Content.Shared.GameObjects.Components.PDA;
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using Content.Shared.Prototypes.PDA;
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namespace Content.Server.Interfaces.PDA
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{
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public interface IPDAUplinkManager
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{
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public IReadOnlyList<UplinkListingData> FetchListings => null;
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void Initialize();
|
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public bool AddNewAccount(UplinkAccount acc);
|
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|
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public bool ChangeBalance(UplinkAccount acc, int amt);
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public bool TryPurchaseItem(UplinkAccount acc, UplinkListingData listing);
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|
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}
|
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}
|
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107
Content.Server/PDA/PDAUplinkManager.cs
Normal file
107
Content.Server/PDA/PDAUplinkManager.cs
Normal file
@@ -0,0 +1,107 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using Content.Server.GameObjects;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Server.Interfaces.PDA;
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using Content.Shared.GameObjects.Components.PDA;
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using Content.Shared.Prototypes.PDA;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Server.PDA
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{
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public class PDAUplinkManager : IPDAUplinkManager
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{
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#pragma warning disable 649
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[Dependency] private readonly IPrototypeManager _prototypeManager;
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[Dependency] private readonly IEntityManager _entityManager;
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#pragma warning restore 649
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private List<UplinkAccount> _accounts;
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private List<UplinkListingData> _listings;
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public IReadOnlyList<UplinkListingData> FetchListings => _listings;
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public void Initialize()
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{
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_listings = new List<UplinkListingData>();
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foreach (var item in _prototypeManager.EnumeratePrototypes<UplinkStoreListingPrototype>())
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{
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var newListing = new UplinkListingData(item.ListingName, item.ItemId, item.Price, item.Category,
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item.Description, item.DisplayColor);
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RegisterUplinkListing(newListing);
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}
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_accounts = new List<UplinkAccount>();
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}
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private void RegisterUplinkListing(UplinkListingData listing)
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{
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if (!ContainsListing(listing))
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{
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_listings.Add(listing);
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}
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}
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private bool ContainsListing(UplinkListingData listing)
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{
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return _listings.Any(otherListing => listing.Equals(otherListing));
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}
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public bool AddNewAccount(UplinkAccount acc)
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{
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var entity = _entityManager.GetEntity(acc.AccountHolder);
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if (entity.TryGetComponent(out MindComponent mindComponent))
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{
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if (mindComponent.Mind.AllRoles.Any(role => !role.Antag))
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{
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return false;
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}
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}
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if (_accounts.Contains(acc))
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{
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return false;
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}
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_accounts.Add(acc);
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return true;
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}
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public bool ChangeBalance(UplinkAccount acc, int amt)
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{
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var account = _accounts.Find(uplinkAccount => uplinkAccount.AccountHolder == acc.AccountHolder);
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if (account != null && account.Balance + amt < 0)
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{
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return false;
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}
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account.ModifyAccountBalance(account.Balance + amt);
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return true;
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}
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public bool TryPurchaseItem(UplinkAccount acc, UplinkListingData listing)
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{
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if (acc == null || listing == null)
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{
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return false;
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}
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if (!ContainsListing(listing) || acc.Balance < listing.Price)
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{
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return false;
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}
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var player = _entityManager.GetEntity(acc.AccountHolder);
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var hands = player.GetComponent<HandsComponent>();
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hands.PutInHandOrDrop(_entityManager.SpawnEntity(listing.ItemId,
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player.Transform.GridPosition).GetComponent<ItemComponent>());
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return ChangeBalance(acc, -listing.Price);
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}
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}
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}
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@@ -4,6 +4,8 @@ using Content.Server.GameTicking;
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using Content.Server.Interfaces;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Interfaces.GameTicking;
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using Content.Server.Interfaces.PDA;
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using Content.Server.PDA;
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using Content.Server.Preferences;
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using Content.Server.Sandbox;
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using Content.Server.Utility;
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@@ -30,6 +32,7 @@ namespace Content.Server
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IoCManager.Register<IModuleManager, ServerModuleManager>();
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IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
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IoCManager.Register<RecipeManager, RecipeManager>();
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IoCManager.Register<IPDAUplinkManager,PDAUplinkManager>();
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}
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}
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}
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Reference in New Issue
Block a user