Network shared implant components (#18714)
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@@ -1,4 +1,5 @@
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Implants.Components;
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@@ -6,7 +7,7 @@ namespace Content.Shared.Implants.Components;
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/// Added to an entity via the <see cref="SharedImplanterSystem"/> on implant
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/// Used in instances where mob info needs to be passed to the implant such as MobState triggers
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, NetworkedComponent]
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public sealed class ImplantedComponent : Component
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{
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public Container ImplantContainer = default!;
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