Network shared implant components (#18714)
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@@ -1,9 +1,10 @@
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using Content.Shared.Radio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Implants.Components;
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[RegisterComponent]
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[RegisterComponent, NetworkedComponent]
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public sealed class RattleComponent : Component
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{
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// The radio channel the message will be sent to
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