Refactor AccentManager to be an entity system, makes accents ECS. (#4825)

This commit is contained in:
Vera Aguilera Puerto
2021-10-11 20:18:39 +02:00
committed by GitHub
parent 55b4edb895
commit 4c80fb9586
16 changed files with 226 additions and 234 deletions

View File

@@ -1,18 +1,10 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Server.Speech.Components
{
[RegisterComponent]
public class BackwardsAccentComponent : Component, IAccentComponent
public class BackwardsAccentComponent : Component
{
public override string Name => "BackwardsAccent";
public string Accentuate(string message)
{
var arr = message.ToCharArray();
Array.Reverse(arr);
return new string(arr);
}
}
}