Implement traits system (#10693)
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@@ -1,12 +1,8 @@
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using Content.Server.Nutrition.Components;
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using JetBrains.Annotations;
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using Robust.Shared.Random;
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using Content.Shared.MobState.Components;
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using Content.Shared.Movement.Components;
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using Content.Shared.Alert;
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using Content.Server.Administration.Logs;
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using Content.Shared.Database;
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using Content.Shared.Damage;
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using Content.Shared.Movement.Systems;
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namespace Content.Server.Nutrition.EntitySystems
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@@ -43,6 +39,7 @@ namespace Content.Server.Nutrition.EntitySystems
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private void OnRefreshMovespeed(EntityUid uid, ThirstComponent component, RefreshMovementSpeedModifiersEvent args)
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{
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// TODO: This should really be taken care of somewhere else
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if (_jetpack.IsUserFlying(component.Owner))
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return;
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