Implement traits system (#10693)

This commit is contained in:
Visne
2022-09-10 17:40:06 +02:00
committed by GitHub
parent e1782ec22b
commit 4cc5fa239e
17 changed files with 3006 additions and 29 deletions

View File

@@ -1,12 +1,8 @@
using Content.Server.Nutrition.Components;
using JetBrains.Annotations;
using Robust.Shared.Random;
using Content.Shared.MobState.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Alert;
using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Damage;
using Content.Shared.Movement.Systems;
namespace Content.Server.Nutrition.EntitySystems
@@ -43,6 +39,7 @@ namespace Content.Server.Nutrition.EntitySystems
private void OnRefreshMovespeed(EntityUid uid, ThirstComponent component, RefreshMovementSpeedModifiersEvent args)
{
// TODO: This should really be taken care of somewhere else
if (_jetpack.IsUserFlying(component.Owner))
return;