Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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@@ -27,7 +27,6 @@ public abstract partial class InventorySystem
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly INetManager _netMan = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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private void InitializeEquip()
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{
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@@ -386,7 +385,7 @@ public abstract partial class InventorySystem
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}
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}
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_transform.SetCoordinates(removedItem.Value, Transform(target).Coordinates);
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Transform(removedItem.Value).Coordinates = Transform(target).Coordinates;
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if (!silent && Resolve(removedItem.Value, ref clothing, false) && clothing.UnequipSound != null && _gameTiming.IsFirstTimePredicted)
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{
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